Twilight Alchemy III Guide (Mass AD creation)

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Disclaimer: This guide may be out-of-date and/or biased and does not necessarily reflect the opinions of the jRO staff or wiki editors. As this is a player created guide, it is based on the opinions and experiences of its author(s). Please do not make any major changes or alter the original intent of the article. Thank you!


The following guide was created by .jing-jing. on March 2008

Twilight Alchemy is a complex potion making of alchemist/biochemist. There are 3 levels of twilight alchemy, I'll make a guide later about the twilight alchemy I and II.

What is Twilight Alchemy III?

Twilight Alchemy III - Spirit Skill (Must be Soul Linked)
iRO Name: Spiritual Potion Creation III
Type: Active Max Level: 1
Requirements: Pharmacy Level 10
SP Cost: 200
Target: Self
Cast Time: 3 sec (not reduced by DEX) After Cast Delay: 10 sec
Effect: Creates 100 Alcohol, 50 Acid Bottle and 50 Bottle Grenade. Each cast requires 50 Fabric, 50 Empty Bottle and enough materials to craft the produced items. If there are not enough ingredients to create them all at once, the skill will fail. Check the Alcohol Creation Guide, Acid Bottle Creation Guide and Bottle Grenade Creation Guide for the necessary ingredients.

How to use Twilight Alchemy III?

First, you must have the right stats, skills and gears to have a higher success rate. It shows in the picture below, you must put all your stats in dex and luk. (This is what i use dex and luk, other prefer luk and dex. Test it yourself which is better.) You must have a level 10 Learning Potion and Level 10 Pharmacy. Last, wear a dex/luk gears. It doesnt matter if you have no djinn. You can also use fortune sword or any weapons that will increase your dex/luk. You can also use sting instead of celeb if you do not have.

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Second, twilight alchemy III need 2 characters, taekwon and a soulinker. You must party with them and also add a Priest/HP to have bless and gloria to increase your dex and luk.
(Original image from guide is missing, sorry!)

Third, gather all your ingredients:
1. 3 Books - Alcohol Creation Guide, Acid Bottle Creation Guide and Bottle Grenade Creation Guide. You can buy those 3 in 2-2 Weapon Dealer in Prontera.

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2. Seven Ingredients - this ingredients is base on the 3 books but x100 in alcohol ingredients, x50 both in acid and bottle grenade ingredients. I didnt include the +50 fabric and +50 bottles in the requirements of Twilight Alchemy III because it works without it. You can buy this ingredients in alchemist shop in Prontera or in Alberta.
(Original image from guide is missing, sorry!)

Last but not the least, after you gather all the ingredients. Use soulinker to soulink (alchemist spirit) your biochemist. After the soulink, the Twilight Alchemy III will appear on your skill. Then bless and gloria by a Priest/HP. You will notice that your dex and luk increase.

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Click now the TWalchemy III. You will see bottles flying on your screen indicated that your doing the skill.

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Tada~~~ your done. Look your inventory to see how many bottles you've made. /grats

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If you want more success try using marionette from gypsy/clown.
Look at my stat.. and im using fortune sword instead of djinn.

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when im using this party with gypsy i have 100% chance in alcohol and 95-99% in bottle grenade and acid bottle. This will give more benefit not only in AD bottle making but also in slim potion making (twilight alchemy II) that have much lesser success rate and other potion making.  :D
(Original image from guide is missing, sorry!)

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Note: Before using marionette, your gypsy/clown must be in dex and luk stat. Reset first your bio and remove all your gears then marionette. then put stats and gears. Why? because the half stat will be given full to the bio. If you do not reset and your dex/luk is 99 it will not add up.