Difference between revisions of "Ammunition"

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(d'oh. Readded Holy Arrow Quiver.)
(Added bullet and grenade casings. Bullet case names do not correspond with anything on RMS. Adjusted cell widths.)
Line 62: Line 62:
 
{| class="wikitable" style="margin:auto; width:700px;"
 
{| class="wikitable" style="margin:auto; width:700px;"
 
|-
 
|-
! width="100" style="padding: 10px;" | Quivers
+
! width="70" style="padding: 10px;" | Quivers
 
| valign="top" style="padding: 10px;" |
 
| valign="top" style="padding: 10px;" |
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
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</div>
 
</div>
 
|-
 
|-
! width="100" style="padding: 10px;" | Status Quivers
+
! width="70" style="padding: 10px;" | Status Quivers
 
| valign="top" style="padding: 10px;" |
 
| valign="top" style="padding: 10px;" |
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
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! width="60" | Buy
 
! width="60" | Buy
 
|-
 
|-
| {{Item|name=Blind Sphere}} || 50 || 0.5 || Shadow || Blind (50%) ||  
+
| {{Item|name=Freezing Sphere}} || 50 || 0.5 || Water || ||  
 
|-
 
|-
 
| {{Item|name=Flare Sphere}} || 50 || 0.5 || Fire ||  ||  
 
| {{Item|name=Flare Sphere}} || 50 || 0.5 || Fire ||  ||  
|-
 
| {{Item|name=Freezing Sphere}} || 50 || 0.5 || Water ||  ||
 
 
|-
 
|-
 
| {{Item|name=Lightning Sphere}} || 50 || 0.5 || Wind ||  ||  
 
| {{Item|name=Lightning Sphere}} || 50 || 0.5 || Wind ||  ||  
 
|-
 
|-
 
| {{Item|name=Poison Sphere}} || 50 || 0.5 || Poison || Poison (5%) ||  
 
| {{Item|name=Poison Sphere}} || 50 || 0.5 || Poison || Poison (5%) ||  
 +
|-
 +
| {{Item|name=Blind Sphere}} || 50 || 0.5 || Shadow || Blind (50%) ||
 
|}
 
|}
  
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{| class="wikitable" style="margin:auto; width:700px;"
 
{| class="wikitable" style="margin:auto; width:700px;"
 
|-
 
|-
! width="100" style="padding: 10px;" | Bullet Cases*
+
! width="70" style="padding: 10px;" | Bullet Cases
 
| valign="top" style="padding: 10px;" |
 
| valign="top" style="padding: 10px;" |
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
* {{Item|name=Meat}}
+
* {{Item|name=Bullet Casing}}
* {{Item|name=Meat}}
+
* {{Item|name=Silver Bullet Casing}}
* {{Item|name=Meat}}
+
* {{Item|name=Shell of Blood Casing}}
 
</div>
 
</div>
 
|-
 
|-
! width="100" style="padding: 10px;" | Sphere Cases*
+
! width="70" style="padding: 10px;" | Sphere Cases
 
| valign="top" style="padding: 10px;" |
 
| valign="top" style="padding: 10px;" |
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
* {{Item|name=Meat}}
+
* {{Item|name=Freezing Sphere Pack}}
* {{Item|name=Meat}}
+
* {{Item|name=Flare Sphere Pack}}
* {{Item|name=Meat}}
+
* {{Item|name=Lightning Sphere Pack}}
* {{Item|name=Meat}}
+
* {{Item|name=Poison Sphere Pack}}
* {{Item|name=Meat}}
+
* {{Item|name=Blind Sphere Pack}}
 
</div>
 
</div>
 
|}
 
|}

Revision as of 02:18, 25 January 2013

See also Equipment

Ammunition containers are usable items, and therefore not equippable.

Arrows

See also Arrow Crafting

Arrow Attack Weight Element Effect Buy
{{{1}}}


10 0.3 Neutral Crit+20
{{{1}}}


25 0.1 Neutral 1z
{{{1}}}


30 0.1 Neutral
{{{1}}}


40 0.2 Neutral
{{{1}}}


50 0.3 Neutral
{{{1}}}


30 0.2 Holy 3z
{{{1}}}


50 0.3 Holy
{{{1}}}


50 0.2 Holy Demon+5%
{{{1}}}


30 0.2 Shadow
{{{1}}}


30 0.2 Wind
{{{1}}}


30 0.2 Water
{{{1}}}


30 0.2 Fire 3z
{{{1}}}


30 0.1 Ghost
{{{1}}}


30 0.2 Poison
{{{1}}}


30 0.2 Earth
{{{1}}}


1 0.3 Neutral Curse (10%)
{{{1}}}


1 0.3 Neutral Blind (10%)
{{{1}}}


1 0.3 Water Freeze (10%)
{{{1}}}


1 0.3 Neutral Silence (10%)
{{{1}}}


1 0.3 Poison Poison (20%)
{{{1}}}


1 0.3 Neutral Sleep (20%)
{{{1}}}


1 0.3 Neutral Stun (10%)


Quivers
  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


Status Quivers
  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


Bullets & Grenades

Bullet Attack Weight Element Effect Buy
{{{1}}}


10 0.2 Neutral 1z
{{{1}}}


15 0.2 Holy 15z
{{{1}}}


30 0.2 Neutral Bleeding (5%) 30z


Grenade Attack Weight Element Effect Buy
{{{1}}}


50 0.5 Water
{{{1}}}


50 0.5 Fire
{{{1}}}


50 0.5 Wind
{{{1}}}


50 0.5 Poison Poison (5%)
{{{1}}}


50 0.5 Shadow Blind (50%)


Bullet Cases
  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


Sphere Cases
  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


  • {{{1}}}


Kunais & Shurikens

Kunai Attack Weight Element Effect Buy
{{{1}}}


30 2 Water
{{{1}}}


30 2 Earth
{{{1}}}


30 2 Fire
{{{1}}}


30 2 Wind
{{{1}}}


30 2 Poison


Shuriken Attack Weight Element Effect Buy
{{{1}}}


10 0.5 Neutral 4z
{{{1}}}


30 0.5 Neutral 10z
{{{1}}}


45 0.5 Neutral 20z
{{{1}}}


70 0.5 Neutral 40z
{{{1}}}


100 0.5 Neutral 100z

Venom Knives

Assassins must have the following ammunition equipped to use Throw Venom Knife skill. The skill has a high chance of poisoning the target, although the ammunition itself does not inflict the poison status.

Venom Knives Attack Weight Element Effect Buy
{{{1}}}


30 0.5 Neutral 50z