Difference between revisions of "Category:Data2"

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(Created page with "{| class="wikitable" ! Type || Details || How to name the file |- | Item Sprite | 24x24 | <code>Item <ITEMNAME>.gif</code> |- | Item Illustration | 75x100 | <code>Item2 ...")
 
 
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__NOGALLERY__
 
{| class="wikitable"
 
{| class="wikitable"
 
! Type || Details || How to name the file
 
! Type || Details || How to name the file
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| 75x100  
 
| 75x100  
 
| <code>Item2 <ITEMNAME>.gif</code>
 
| <code>Item2 <ITEMNAME>.gif</code>
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|-
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| NPC Sprite
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| size varies, any front orientation
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| <code>NPC <NPCNAME>.gif</code>
 
|-
 
|-
 
| Map Topview
 
| Map Topview
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|-
 
|-
 
| Map Topview
 
| Map Topview
| large - varies
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| size varies - large
 
| <code>Map2 <MAPNAME>.gif</code>
 
| <code>Map2 <MAPNAME>.gif</code>
 
|-
 
|-
 
| Mob Sprite
 
| Mob Sprite
| varies
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| size varies
 
| <code>Mob <MOBNAME>.gif</code>
 
| <code>Mob <MOBNAME>.gif</code>
 
|-
 
|-
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|}
 
|}
  
* ITEMNAME: As it appears in-game, without slots; Add recognizable identifiers in parentheses if necessary.
+
* ITEMNAME: As it appears in-game, without slots
 +
** Add recognizable identifiers in parentheses if necessary.  
 +
** If there are still two or more items with the same ITEMNAME, then add the item id in parentheses at the very end.
 +
** "Card.gif" and "None.gif" are exceptions.
 +
 
 +
* NPCNAME: As it appears in-game.
 +
 
 
* MAPNAME: As it appears when you type /where
 
* MAPNAME: As it appears when you type /where
* MOBNAME: As it appears in-game when spawned naturally; Add recognizable identifiers in parentheses if necessary.
+
 
* SKILLNAME: As it appears in-game. If it does not appear ingame, see RMS, then iRO  Wiki for the next best name.
+
* MOBNAME: As it appears in-game when spawned naturally
 +
** Add recognizable identifiers in parentheses if necessary.
 +
 
 +
* SKILLNAME: As it appears in-game.  
 +
** If it does not appear ingame, see RMS, then iROWiki for the next best name.
 +
 
 +
<noinclude>[[Category:Templates]]</noinclude>

Latest revision as of 21:26, 17 June 2015

Type Details How to name the file
Item Sprite 24x24 Item <ITEMNAME>.gif
Item Illustration 75x100 Item2 <ITEMNAME>.gif
NPC Sprite size varies, any front orientation NPC <NPCNAME>.gif
Map Topview 205x205 (modified size by rms) Map <MAPNAME>.gif
Map Topview size varies - large Map2 <MAPNAME>.gif
Mob Sprite size varies Mob <MOBNAME>.gif
Skill Icon 24x24 Skill <SKILLNAME>.gif
  • ITEMNAME: As it appears in-game, without slots
    • Add recognizable identifiers in parentheses if necessary.
    • If there are still two or more items with the same ITEMNAME, then add the item id in parentheses at the very end.
    • "Card.gif" and "None.gif" are exceptions.
  • NPCNAME: As it appears in-game.
  • MAPNAME: As it appears when you type /where
  • MOBNAME: As it appears in-game when spawned naturally
    • Add recognizable identifiers in parentheses if necessary.
  • SKILLNAME: As it appears in-game.
    • If it does not appear ingame, see RMS, then iROWiki for the next best name.

Media in category "Data2"

The following 200 files are in this category, out of 672 total.

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