Difference between revisions of "Faction War"
(I need to be somewhere soon, but I will continue this later.) |
(Please feel encouraged to format and rearrange as desired. This will need more work and information, but I would like to see what Robot wants to add and whether Direct Assault is being modified in any way.) |
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− | The Faction War is a long-running custom immersion event that allows players to support either Pax Imperia or the Rekenber Corporation in | + | {{Missing Information}} |
+ | |||
+ | The Faction War is a long-running custom immersion event that allows players to support either Pax Imperia or the Rekenber Corporation in their seemingly endless conflict. Pax Imperia is casually called "Pax" for brevity, while Rekenber Corporation is often shortened to "Rek." Both factions are engaged in a war that has been explored through various battle systems and quests over the course of AnesisRO's history. | ||
== Synopsis == | == Synopsis == | ||
− | PR-SX-0806, elaborate as much as you desire here and adjust the heading as needed. =) | + | PR-SX-0806, elaborate as much as you desire here and adjust the heading as needed. This section is yours. =) |
=== Pax Imperia === | === Pax Imperia === | ||
− | + | Brief information about Pax Imperia. Each faction can have its own article should you want to make this more extensive. | |
=== Rekenber Corporation === | === Rekenber Corporation === | ||
− | + | Brief information about the Rekenber Corporation. Each faction can have its own article should you want to make this more extensive. | |
Line 18: | Line 20: | ||
− | |||
− | |||
+ | == The Assault on Prontera == | ||
+ | Every six hours, troops from both Pax Imperia and the Rekenber Corporation will populate Prontera City in a battle over control of the city. The faction that succeeds in its primary objective will gain control of Prontera for the following six hours and will be granted access to a special dungeon. | ||
=== Attacking === | === Attacking === | ||
The attacking faction is supported by two waves of NPC Faction Units that spawn in three squads around the Odin statue at the center of Prontera. Each squad will proceed along a designated path shortly after the start of the fight: left, right, or center. When one of the three squads has been defeated, a second set of reinforcement units will rush in on that side to continue the onslaught. If all attacking units are destroyed, the attacking faction's assault will fail, and the defending faction will retain control of Prontera. | The attacking faction is supported by two waves of NPC Faction Units that spawn in three squads around the Odin statue at the center of Prontera. Each squad will proceed along a designated path shortly after the start of the fight: left, right, or center. When one of the three squads has been defeated, a second set of reinforcement units will rush in on that side to continue the onslaught. If all attacking units are destroyed, the attacking faction's assault will fail, and the defending faction will retain control of Prontera. | ||
− | ;Objectives | + | ;Primary Objectives |
− | :Defeat the Barrier Guardians to | + | :Defeat the Barrier Guardians for access to the enemy faction's Heart of Guardian:Destroy the Heart of Guardian located at the top of Prontera City, Capital of Rune Midgard(prontera) : 156, 333:Prevent attacking units from being completely neutralized |
− | :Destroy the Heart of Guardian located at the top of Prontera City, Capital of Rune Midgard(prontera) : 156, 333 | + | |
− | :Prevent attacking units from being completely neutralized | + | |
==== Attacking Units ==== | ==== Attacking Units ==== | ||
− | + | {| | |
− | + | |- valign="top" | |
+ | | | ||
+ | ;Left Flank NPCs | ||
:2 * Paladin | :2 * Paladin | ||
:2 * High Wizard | :2 * High Wizard | ||
:1 * High Priest | :1 * High Priest | ||
:2 * Stalker | :2 * Stalker | ||
− | + | | | |
− | ; | + | ;Center NPCs |
:2 * Paladin | :2 * Paladin | ||
:2 * High Wizard | :2 * High Wizard | ||
:1 * High Priest | :1 * High Priest | ||
:2 * Stalker | :2 * Stalker | ||
− | + | :1 * Lord Knight | |
+ | | | ||
+ | ;Right Flank NPCs | ||
+ | :2 * Paladin | ||
+ | :2 * High Wizard | ||
+ | :1 * High Priest | ||
+ | :2 * Stalker | ||
+ | |} | ||
=== Defending === | === Defending === | ||
The defending faction can only rely on one set of NPC Faction units and is naturally disadvantaged to facilitate allowing both sides to trade control of Prontera. | The defending faction can only rely on one set of NPC Faction units and is naturally disadvantaged to facilitate allowing both sides to trade control of Prontera. | ||
− | ;Objectives | + | ;Primary Objectives |
+ | :Neutralize all attacking NPC Faction Units | ||
:Protect the Barrier Guardians located at Prontera City, Capital of Rune Midgard(prontera) : ---, ---; ---, ---; ---, ---; ---, --- | :Protect the Barrier Guardians located at Prontera City, Capital of Rune Midgard(prontera) : ---, ---; ---, ---; ---, ---; ---, --- | ||
:Protect the Heart of Guardian located at the top of Prontera City, Capital of Rune Midgard(prontera) : 156, 333 | :Protect the Heart of Guardian located at the top of Prontera City, Capital of Rune Midgard(prontera) : 156, 333 | ||
− | |||
==== Defending Units ==== | ==== Defending Units ==== | ||
− | ; | + | {| |
+ | |- valign="top" | ||
+ | | | ||
+ | ;Left Barrier Defense NPCs | ||
:2 * Paladin | :2 * Paladin | ||
:1 * High Wizard | :1 * High Wizard | ||
:1 * High Priest | :1 * High Priest | ||
:2 * Stalker | :2 * Stalker | ||
− | + | | | |
− | ; | + | ;Upper Barrier Defense NPCs |
− | :1 * | + | :2 * Paladin |
+ | :1 * High Wizard | ||
+ | :1 * High Priest | ||
+ | :2 * Stalker | ||
+ | | | ||
+ | ;Lower Barrier Defense NPCs | ||
+ | :2 * Paladin | ||
+ | :1 * High Wizard | ||
+ | :1 * High Priest | ||
+ | :2 * Stalker | ||
+ | | | ||
+ | ;Right Barrier Defense NPCs | ||
+ | :2 * Paladin | ||
+ | :1 * High Wizard | ||
+ | :1 * High Priest | ||
+ | :2 * Stalker | ||
+ | | | ||
+ | ;Heart Guardian Defense NPCs | ||
:1 * Paladin | :1 * Paladin | ||
:1 * High Priest | :1 * High Priest | ||
+ | :1 * Lord Knight | ||
+ | |} | ||
+ | |||
+ | |||
+ | == Faction Dungeons == | ||
+ | {| | ||
+ | |- | ||
+ | | Rek Soldier / Paladin<br /> | ||
+ | Rek Warrior / Scholar<br /> | ||
+ | Rek Cadet / Mastersmith<br /> | ||
+ | Rek Infantry / Champion<br /> | ||
+ | Rek Rebel / Sniper<br /> | ||
+ | Rek Lieutenant / Ninja<br /> | ||
+ | Rek Commander / Assassin Cross<br /> | ||
+ | | Pax Soldier / Lord Knight<br /> | ||
+ | Pax Warrior / High Priest<br /> | ||
+ | Pax Cadet / Minstrel<br /> | ||
+ | Pax Infantry / Biochemist<br /> | ||
+ | Pax Rebel / High Wizard<br /> | ||
+ | Pax Lieutenant / Gunslinger<br /> | ||
+ | Pax Commander / Stalker<br /> | ||
+ | |} | ||
Line 69: | Line 120: | ||
;Pax Imperia NPCs | ;Pax Imperia NPCs | ||
:Pax Imperia Commander : Prontera City, Capital of Rune Midgard(prontera) : 43, 204 | :Pax Imperia Commander : Prontera City, Capital of Rune Midgard(prontera) : 43, 204 | ||
+ | ::Speak to this NPC to join Pax Imperia's campaign to shut down Rekenber Corporation. | ||
:Faction Dungeon : Prontera City, Capital of Rune Midgard(prontera) : 40, 212 | :Faction Dungeon : Prontera City, Capital of Rune Midgard(prontera) : 40, 212 | ||
+ | ::This NPC will send Pax Imperia players to their dungeon if Pax Imperia has control of Prontera. | ||
;Rekenber Corporation NPCs | ;Rekenber Corporation NPCs | ||
:Rekenber Corp Commander : Prontera City, Capital of Rune Midgard(prontera) : 268, 204 | :Rekenber Corp Commander : Prontera City, Capital of Rune Midgard(prontera) : 268, 204 | ||
+ | ::Speak to this NPC to join Rekenber Corporation's campaign to fight against Pax Imperia. | ||
:Faction Dungeon : Prontera City, Capital of Rune Midgard(prontera) : 273, 212 | :Faction Dungeon : Prontera City, Capital of Rune Midgard(prontera) : 273, 212 | ||
+ | ::This NPC will send Rekenber players to their dungeon if Rekenber has control of Prontera. | ||
;Miscellaneous NPCs | ;Miscellaneous NPCs | ||
:Faction Correspondent : Prontera City, Capital of Rune Midgard(prontera) : temporarily disabled | :Faction Correspondent : Prontera City, Capital of Rune Midgard(prontera) : temporarily disabled | ||
:Faction Pet Repair : Event Map(event_map) : 59, 103 | :Faction Pet Repair : Event Map(event_map) : 59, 103 | ||
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Revision as of 11:20, 17 September 2013
The Faction War is a long-running custom immersion event that allows players to support either Pax Imperia or the Rekenber Corporation in their seemingly endless conflict. Pax Imperia is casually called "Pax" for brevity, while Rekenber Corporation is often shortened to "Rek." Both factions are engaged in a war that has been explored through various battle systems and quests over the course of AnesisRO's history.
Contents
Synopsis
PR-SX-0806, elaborate as much as you desire here and adjust the heading as needed. This section is yours. =)
Pax Imperia
Brief information about Pax Imperia. Each faction can have its own article should you want to make this more extensive.
Rekenber Corporation
Brief information about the Rekenber Corporation. Each faction can have its own article should you want to make this more extensive.
Direct Assault
Direct Assault has currently been disabled and will return at a later time.
The Assault on Prontera
Every six hours, troops from both Pax Imperia and the Rekenber Corporation will populate Prontera City in a battle over control of the city. The faction that succeeds in its primary objective will gain control of Prontera for the following six hours and will be granted access to a special dungeon.
Attacking
The attacking faction is supported by two waves of NPC Faction Units that spawn in three squads around the Odin statue at the center of Prontera. Each squad will proceed along a designated path shortly after the start of the fight: left, right, or center. When one of the three squads has been defeated, a second set of reinforcement units will rush in on that side to continue the onslaught. If all attacking units are destroyed, the attacking faction's assault will fail, and the defending faction will retain control of Prontera.
- Primary Objectives
- Defeat the Barrier Guardians for access to the enemy faction's Heart of Guardian:Destroy the Heart of Guardian located at the top of Prontera City, Capital of Rune Midgard(prontera) : 156, 333:Prevent attacking units from being completely neutralized
Attacking Units
|
|
|
Defending
The defending faction can only rely on one set of NPC Faction units and is naturally disadvantaged to facilitate allowing both sides to trade control of Prontera.
- Primary Objectives
- Neutralize all attacking NPC Faction Units
- Protect the Barrier Guardians located at Prontera City, Capital of Rune Midgard(prontera) : ---, ---; ---, ---; ---, ---; ---, ---
- Protect the Heart of Guardian located at the top of Prontera City, Capital of Rune Midgard(prontera) : 156, 333
Defending Units
|
|
|
|
|
Faction Dungeons
Rek Soldier / Paladin Rek Warrior / Scholar |
Pax Soldier / Lord Knight Pax Warrior / High Priest |
Related NPCs
- Pax Imperia NPCs
- Pax Imperia Commander : Prontera City, Capital of Rune Midgard(prontera) : 43, 204
- Speak to this NPC to join Pax Imperia's campaign to shut down Rekenber Corporation.
- Faction Dungeon : Prontera City, Capital of Rune Midgard(prontera) : 40, 212
- This NPC will send Pax Imperia players to their dungeon if Pax Imperia has control of Prontera.
- Rekenber Corporation NPCs
- Rekenber Corp Commander : Prontera City, Capital of Rune Midgard(prontera) : 268, 204
- Speak to this NPC to join Rekenber Corporation's campaign to fight against Pax Imperia.
- Faction Dungeon : Prontera City, Capital of Rune Midgard(prontera) : 273, 212
- This NPC will send Rekenber players to their dungeon if Rekenber has control of Prontera.
- Miscellaneous NPCs
- Faction Correspondent : Prontera City, Capital of Rune Midgard(prontera) : temporarily disabled
- Faction Pet Repair : Event Map(event_map) : 59, 103