Status Effect

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Natural Status Effects

Overweight

Stage 1 (Over 50%): Disables natural HP and SP Regen
Stage 2 (Over 90%): Prevents the player from attacking and using active skills, in addition to the above.

See also Weight

Common Status Effects

The following ailments are most commonly encountered status effects. Any character can inflict and/or prevent these status effects through the use of cards. They can all be resisted by various Stats, and are also curable by player with the exception of External Bleeding.

Status Skill Cure Consumable Immunity
Blind Sage.Dispell Paladin.Gospel Mercenary.Benediction Acolyte.Cure File:Item sm 525.gif File:Item sm 506.gif 100 = (INT+VIT)/2. Deviruchi Card.
Confusion Sage.Dispell Paladin.Paladin.Gospel Mercenary.Mental_Cure Acolyte.Cure File:Item sm 525.gif File:Item sm 506.gif 100 = (INT+VIT)/2. Evil Snake Lord Card, Giearth Card
Curse Sage.Dispell Paladin.Paladin.Gospel Mercenary.Benediction Acolyte.Blessing File:Item sm 525.gif File:Item sm 523.gif 100 LUK or 0 LUK
External Bleeding Sage.Dispell Paladin.Paladin.Gospel Mercenary.Compress 100 VIT. Ungoliant Card
Frozen Sage.Dispell Paladin.Paladin.Gospel Mercenary.Tender Priest.Status_Recovery Swordsman.Provoke Scholar.Mind_Breaker 100 MDEF. Undead Element. Detale Card, Evil Druid Card, Marc Card.
Poison Sage.Dispell Paladin.Paladin.Gospel Mercenary.Recuperate Thief.Detoxify (Priest.Slow_Poison) File:Item sm 525.gif File:Item sm 506.gif File:Item sm 511.gif 100 VIT. (Not Poison Element)
Silence Sage.Dispell Paladin.Paladin.Gospel Mercenary.Recuperate Acolyte.Cure Priest.Lex_Divina File:Item sm 525.gif File:Item sm 506.gif 100 VIT. Golden Thief Bug Card, Marduk Card.
Sleep Sage.Dispell Paladin.Paladin.Gospel Mercenary.Regain Priest.Status_Recovery 100 INT. Nightmare Card. Vesper Optics [1]
Stun Sage.Dispell Paladin.Paladin.Gospel Mercenary.Regain Priest.Status_Recovery 100 VIT. Orc Hero Card. Twin Fangs [3] and Mysteltainn Combo
Stone Curse Sage.Dispell Paladin.Paladin.Gospel Mercenary.Tender Priest.Status_Recovery (Acolyte.Blessing) 100MDEF. Undead Element. Evil Druid Card, Evil Snake Lord Card, Golden Thief Bug Card, Medusa Card. Aegis Shield [1]

Notes:

  • Gospel's curing and immunity effects work by chance.
  • File:Item sm 525.gif icon includes all items with the description "Cures every abnormal status". This description is somewhat misleading since it only cures Blind, Confusion, Curse, Poison, Silence and Hallucination. It excludes External Bleeding as well as statuses which disable item usage.
  • Players have a 3% base resistance to all of these effects. (100 VIT is not required for Stun immunity; you actually only need 97.)

Blind

  • Reduces HIT and FLEE by 25%
  • This status superficially reduces the character's vision. (Characters are still able to select ground cells and targets in their "blind area".)

Confusion

Also known as Chaos

  • When attempting to move, characters walk in random directions rather than towards the desired coordinate. (Characters will still travel the correct number of cells.)

Curse

  • Reduces ATK by 25%
  • Reduces Movement Speed by up to 300%

External Bleeding

Also known as Bleeding

  • Disables natural HP and SP Regen
  • Drains 200~800 HP every 10 seconds.

Frozen

  • Reduces Hard DEF by 50%. Increases MDEF by 25%.
  • Changes character element to Water 1
  • Prevents active skill usage, normal attacks, movement, and item usage.
  • Attackers ignore Flee

Poison

  • Soft DEF is reduced by 25%
  • Disables natural HP and SP Regen
  • Drains 3% of MaxHP every second as long as the character has over 25% health.

Silence

  • Prevents active skill usage.

Sleep

  • Attackers ignore Flee, double Crit
  • Prevents active skill usage, normal attacks, movement, and item usage.

Stun

  • Attackers ignore Flee
  • Prevents active skill usage, normal attacks, movement, and item usage.

Stone Curse

Also known as Stone, Petrification

Stage 1: Prevents active skill usage and normal attacks.
Stage 2: Prevents movement and item usage, in addition to the above.

Uncommon Status Effects

Coma

  • Fixes HP at 1 and SP at 0.

Critical Wounds

  • Lowers the effectiveness of healing items and healing skills.

Healing is reduced by 20*Level of Critical Wounds %

Hallucination

  • Damage numbers are random, rather than reflecting the damage dealt.

Note: Wavy Screen effect is disabled.

Hell's Power

  • Character cannot be resurrected

Slow Casting

  • Increases your cast time.

Cast time is increased by 20*Level of Slow Casting %

Undead