Difference between revisions of "Card System"
From JellyRO Wiki
(Added current effects.) |
(Formatted current card effects.) |
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| Dark Lord | | Dark Lord | ||
| Footgear | | Footgear | ||
− | | {{CardSpoiler | 1=Maximum HP + 50%. [ + Dark Illusion ] Maximum HP + 20%, Maximum SP + 20%. | 2=Add a 10% chance of auto casting Level 5 Meteor Storm on an enemy when the user receives Physical Damage. }} | + | | {{CardSpoiler | 1=Maximum HP + 50%. <br /> <span style="color: navy;">[ + Dark Illusion ]</span> Maximum HP + 20%, Maximum SP + 20%. | 2=Add a 10% chance of auto casting Level 5 Meteor Storm on an enemy when the user receives Physical Damage. }} |
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| Doppelganger | | Doppelganger | ||
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| Dracula | | Dracula | ||
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− | | {{CardSpoiler | 1=10% Chance to gain 5% of your damage in SP. + 15% Bonus Exp from all races except Angel and Dragon (does not affect bosses). DEX - 7. | 2=Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack. }} | + | | {{CardSpoiler | 1=10% Chance to gain 5% of your damage in SP. +15% Bonus Exp from all races except Angel and Dragon (does not affect bosses). DEX - 7. | 2=Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack. }} |
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| Drake | | Drake | ||
| | | | ||
− | | {{CardSpoiler | 1=Enable to do perfect damage on any size monster. Enable to use Waterball Level 5. | 2=Nullify reduction in damage inflicted on enemies resulting from enemy's size. }} | + | | {{CardSpoiler | 1=Enable to do perfect damage on any size monster. Enable to use <span style="color: green;">Waterball Level 5</span>. | 2=Nullify reduction in damage inflicted on enemies resulting from enemy's size. }} |
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| Eddga | | Eddga | ||
| | | | ||
− | | {{CardSpoiler | 1=Enable to Endure all the time. Maximum HP + 12%. | 2=Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. Maximum HP - 25%. }} | + | | {{CardSpoiler | 1=Enable to <span style="color: green;">Endure</span> all the time. Maximum HP + 12%. | 2=Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. Maximum HP - 25%. }} |
|- | |- | ||
| Eremes Guile | | Eremes Guile | ||
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| Evil Snake Lord | | Evil Snake Lord | ||
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− | | {{CardSpoiler | 1=Never be affected by Confusion and Stone Curse effects. INT + 3. | 2=Never be affected by Blind and Curse effects, INT + 3. }} | + | | {{CardSpoiler | 1=Never be affected by <span style="color: maroon;">Confusion</span> and <span style="color: maroon;">Stone Curse</span> effects. INT + 3. | 2=Never be affected by Blind and Curse effects, INT + 3. }} |
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| Gargoyle | | Gargoyle | ||
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| Garm | | Garm | ||
| | | | ||
− | | {{CardSpoiler | 1=DEF + 10. | 2=Add a 50% chance of auto casting 'Freeze' on an enemy when the user receives Physical Damage. }} | + | | {{CardSpoiler | 1=DEF + 10. | 2=Add a 50% chance of auto casting '<span style="color: maroon;">Freeze</span>' on an enemy when the user receives Physical Damage. }} |
|- | |- | ||
| Gemini S58 | | Gemini S58 | ||
| | | | ||
− | | {{CardSpoiler | 1=[ Base Agility >= 90 ] Add a 30% resistance against Silence and Stun. [ Base Vitality >= 80 ] Add a 30% resistance against Stone Curse and Sleep. | 2=[Base Agility >= 90] Add a 30% resistance against Silence and Stun, [Base Vitality >= 80] Add a 50% resistance against Stone Curse and Sleep. }} | + | | {{CardSpoiler | 1=<span style="color: green;">[ Base Agility >= 90 ]</span> Add a 30% resistance against <span style="color: maroon;">Silence</span> and <span style="color: maroon;">Stun</span>. <br /> <span style="color: green;">[ Base Vitality >= 80 ]</span> Add a 30% resistance against <span style="color: maroon;">Stone Curse</span> and <span style="color: maroon;">Sleep</span>. | 2=[Base Agility >= 90] Add a 30% resistance against Silence and Stun, [Base Vitality >= 80] Add a 50% resistance against Stone Curse and Sleep. }} |
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| Gryphon | | Gryphon | ||
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| Maya | | Maya | ||
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− | | {{CardSpoiler | 1=+30 MDEF, Enable to use Auto-Guard Level 4. | 2=Reflect single target attack Magic back at the caster (Success Chance 50%). }} | + | | {{CardSpoiler | 1=+30 MDEF, Enable to use <span style="color: green;">Auto-Guard Level 4</span>. | 2=Reflect single target attack Magic back at the caster (Success Chance 50%). }} |
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| Moonlight Flower | | Moonlight Flower | ||
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| Osiris | | Osiris | ||
| | | | ||
− | | {{CardSpoiler | 1=Enables its user to restore Full HP/SP when revived. Enable to use AGI UP Level 5. Enable to use Warp Portal Level 2. (Warp Portal Disabled for Ninja, Rogue, Stalker, & Taekwon Classes) | 2=Enable full HP and SP restoration when resurrected. }} | + | | {{CardSpoiler | 1=Enables its user to restore Full HP/SP when revived. Enable to use <span style="color: green;">AGI UP Level 5</span>. Enable to use <span style="color: green;">Warp Portal Level 2</span>. (Warp Portal Disabled for Ninja, Rogue, Stalker, & Taekwon Classes) | 2=Enable full HP and SP restoration when resurrected. }} |
|- | |- | ||
| <span style="color: magenta;">RSX-0806</span> | | <span style="color: magenta;">RSX-0806</span> | ||
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| Turtle General | | Turtle General | ||
| | | | ||
− | | {{CardSpoiler | 1=ATK + 20%. [ Swordman Class ] Add a 1% chance of auto casting Level 10 Magnum Break on an enemy when attacking. | 2=Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking. }} | + | | {{CardSpoiler | 1=ATK + 20%. <br /> <span style="color: green;">[ Swordman Class ]</span> Add a 1% chance of auto casting Level 10 Magnum Break on an enemy when attacking. | 2=Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking. }} |
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Revision as of 22:49, 6 January 2013
Custom Cards
Anesis-Exclusive Cards
Card | Location | Adjustment |
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Sakura Card | Accessory | Increased moving speed. +10% experience gained from monsters of the insect race. +20% experience gained from monsters of the fish race [ + Sakura Promise ] The moving speed is increased by a greater amount |
Adjusted Effects
Card | Location | Adjustment | ||
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Alligator | Weapon |
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Bloody Knight | Headgear |
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Dark Lord | Footgear |
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Doppelganger |
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Dracula |
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Drake |
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Eddga |
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Eremes Guile |
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Evil Snake Lord |
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Gargoyle |
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Garm |
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Gemini S58 |
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Gryphon |
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High Wizard |
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Incantation Samurai |
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Kiel |
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Lord of Death |
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Maya |
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Moonlight Flower |
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Mysteltainn |
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Osiris |
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RSX-0806 | Armor |
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Stem Worm |
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Sting |
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Stormy Knight |
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Toad |
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Turtle General |
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Adjusted Autocast Rates
Wording has been changed for easy viewing.
Status | Location | Effect | |
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Amon Ra | Footgear | All Stats + 1. Add a 1% chance of casting Level 10 Kyrie Eleison when receiving Physical damage. [ Base INT = 99 ] Chance is increased to 2%. |
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Ancient Mummy | Shield | Add a 1% chance of casting Level 5 Signum Crucis when receiving Physical damage. [ + Mummy ] Seeking Attack (which never miss its target) + 20. |
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Grand Peco | Headgear | Add a 1% chance of casting Level 1 Gloria when receiving Physical damage. [ + Peco Peco ] DEF + 3, VIT + 3. |
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Owl Duke | Accessory | Add a 3% chance of casting Level 3 Impositio Manus when dealing Physical damage. [ + Owl Baron ] Add a 2% chance of casting Level 5 Lightning Bolt on the enemy dealing Physical damage. |
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Shinobi | Accessory | AGI + 1. Add a 1% chance of casting Level 5 Cloaking when receiving Physical Damage. If Level 3 Cloaking is not learned, it only activates when you are next to the wall. |
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Quve | Accessory | [ Novice, Super Novice ] Add a 20% chance of casting Level 1 Increase Agility when receiving Physical Damage. [ + Lude ] Maximum SP + 60. |
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Wind Ghost | Accessory | Add a 1% chance of casting Level 3 Jupitel Thunder on an enemy when attacking. If Level 10 Jupitel Thunder is learned, it will cast Level 10 Jupitel Thunder. |
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Kraben | Armor | Add a 20% chance of inflicting Blind on an enemy when receiving Physical damage. | |
Grizzly | Armor | Add a 10% chance of inflicting Blind on an enemy when receiving Physical damage. [ + Bigfoot ] Chance increases to 30%. |
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Creamy Fear | Armor | Add a 20% chance of inflicting Confusion on an enemy when receiving Physical damage. | |
Karakasa | Armor | Add a 10% chance of inflicting Confusion on an enemy when receiving Physical damage. [Base STR >= 77] Chance increases to 30%. |
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Wraith Dead | Armor | Add a 20% chance of inflicting Curse on an enemy when receiving Physical damage. | |
Nightmare Terror | Armor | Add a 10% chance of inflicting Curse on an enemy when receiving Physical damage. [ + Nightmare ] Chance increases to 30%. |
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Killer Mantis | Armor | Add a 20% chance of inflicting External Bleeding on an enemy when receiving Physical damage. | |
Sasquatch | Armor | Add a 20% chance of inflicting Freeze on an enemy when receiving Physical damage. | |
Giant Spider | Armor | Add a 20% chance of inflicting Poison on an enemy when receiving Physical damage. | |
Chimera | Armor | Add a 9% chance of inflicting Poison on an enemy when receiving Physical damage. [ Assassin, Assassin Cross ] Chance increases to 30%. |
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Brilight | Armor | Add a 20% chance of inflicting Silence on an enemy when receiving Physical damage. | |
Disguise | Armor | Add a 10% chance of inflicting Silence on an enemy when recieving Physical damage. [ Base VIT >= 77 ] Chance increases to 30%. |
|
Demon Pungus | Armor | Add a 20% chance of inflicting Sleep on an enemy when recieving Physical damage. | |
Skeleton Prisoner | Armor | Add a 10% chance of inflicting Sleep on an enemy when recieving Physical damage. [ + Skeleton ] Chance increases to 30%. |
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Dark Frame | Armor | Add a 20% chance inflicting Stone Curse on an enemy when recieving Physical damage. | |
Pest | Armor | Add a 10% chance of inflicting Stone Curse on an enemy when recieving Physical damage. [ Base INT >= 77 ] chance increases to 30%. |
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Majoruros | Armor | Add a 20% chance of inflicting Stun on an enemy when recieving Physical damage. | |
Rybio | Armor | Add a 10% chance of inflicting Stun on an enemy when recieving Physical damage. [ Base DEX >= 77 ] Chance increases to 30%. |
Needs confirmation.
- Maya Purple Card
- Lord Knight Card
- Whitesmith Card