Difference between revisions of "Card System"
From JellyRO Wiki
(Added card locations.) |
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| Dracula | | Dracula | ||
| Weapon | | Weapon | ||
− | | {{CardSpoiler | 1=10% Chance to gain 5% of your damage in SP. +15% Bonus Exp from all races except Angel and Dragon (does not affect bosses). DEX - 7. | 2=Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack. }} | + | | {{CardSpoiler | 1=10% Chance to gain 5% of your damage in SP. <br /> +15% Bonus Exp from all races except Angel and Dragon (does not affect bosses). <br /> DEX - 7. | 2=Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack. }} |
|- | |- | ||
| Drake | | Drake | ||
| Weapon | | Weapon | ||
− | | {{CardSpoiler | 1=Enable to do perfect damage on any size monster. Enable to use <span style="color: green;">Waterball Level 5</span>. | 2=Nullify reduction in damage inflicted on enemies resulting from enemy's size. }} | + | | {{CardSpoiler | 1=Enable to do perfect damage on any size monster. <br /> Enable to use <span style="color: green;">Waterball Level 5</span>. | 2=Nullify reduction in damage inflicted on enemies resulting from enemy's size. }} |
|- | |- | ||
| Eddga | | Eddga | ||
| Footgear | | Footgear | ||
− | | {{CardSpoiler | 1=Enable to <span style="color: green;">Endure</span> all the time. Maximum HP + 12%. | 2=Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. Maximum HP - 25%. }} | + | | {{CardSpoiler | 1=Enable to <span style="color: green;">Endure</span> all the time. <br /> Maximum HP + 12%. | 2=Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. Maximum HP - 25%. }} |
|- | |- | ||
| Eremes Guile | | Eremes Guile | ||
| Weapon | | Weapon | ||
− | | {{CardSpoiler | 1=Critical Rate +15 on DemiHuman monsters. Inflict 15% more damage with Critical attacks. | 2=Critical Rate + 10 on DemiHuman monster. }} | + | | {{CardSpoiler | 1=Critical Rate +15 on DemiHuman monsters. <br /> Inflict 15% more damage with Critical attacks. | 2=Critical Rate + 10 on DemiHuman monster. }} |
|- | |- | ||
| Evil Snake Lord | | Evil Snake Lord | ||
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| High Wizard | | High Wizard | ||
| Headgear | | Headgear | ||
− | | {{CardSpoiler | 1=Ignores 50% MDEF of target. Reduces SP regeneration rate by 100%. DEX - 10. Drain 2000 SP as the headgear is unequipped. | 2=Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%. Drain 2000 SP as the headgear is unequipped. }} | + | | {{CardSpoiler | 1=Ignores 50% MDEF of target. <br /> Reduces SP regeneration rate by 100%. <br /> DEX - 10. <br /> Drain 2000 SP as the headgear is unequipped. | 2=Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%. Drain 2000 SP as the headgear is unequipped. }} |
|- | |- | ||
| Incantation Samurai | | Incantation Samurai | ||
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| Osiris | | Osiris | ||
| Accessory | | Accessory | ||
− | | {{CardSpoiler | 1=Enables its user to restore Full HP/SP when revived. Enable to use <span style="color: green;">AGI UP Level 5</span>. Enable to use <span style="color: green;">Warp Portal Level 2</span>. (Warp Portal Disabled for Ninja, Rogue, Stalker, & Taekwon Classes) | 2=Enable full HP and SP restoration when resurrected. }} | + | | {{CardSpoiler | 1=Enables its user to restore Full HP/SP when revived. <br /> Enable to use <span style="color: green;">AGI UP Level 5</span>. <br /> Enable to use <span style="color: green;">Warp Portal Level 2</span>. (Warp Portal Disabled for Ninja, Rogue, Stalker, & Taekwon Classes) | 2=Enable full HP and SP restoration when resurrected. }} |
|- | |- | ||
| <span style="color: magenta;">RSX-0806</span> | | <span style="color: magenta;">RSX-0806</span> | ||
| Armor | | Armor | ||
− | | {{CardSpoiler | 1= | + | | {{CardSpoiler | 1=Can not be knocked back (does not work with Acolyte class). VIT + 3. Make an armor indestructible (except in upgrade attempts). | 2=Can not be knocked back. VIT + 3. Make an armor indestructible (except in upgrade attempts). }} |
|- | |- | ||
| Stem Worm | | Stem Worm |
Revision as of 22:59, 6 January 2013
Custom Cards
Anesis-Exclusive Cards
Card | Location | Adjustment |
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Sakura Card | Accessory | Increased moving speed. +10% experience gained from monsters of the insect race. +20% experience gained from monsters of the fish race [ + Sakura Promise ] The moving speed is increased by a greater amount |
Adjusted Effects
Card | Location | Adjustment | ||
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Alligator | Weapon |
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Bloody Knight | Headgear |
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Dark Lord | Footgear |
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Doppelganger | Weapon |
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Dracula | Weapon |
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Drake | Weapon |
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Eddga | Footgear |
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Eremes Guile | Weapon |
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Evil Snake Lord | Headgear |
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Gargoyle | Footgear |
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Garm | Armor |
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Gemini S58 | Headgear |
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Gryphon | Headgear |
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High Wizard | Headgear |
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Incantation Samurai | Weapon |
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Kiel | Headgear |
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Lord of Death | Garment |
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Maya | Shield |
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Moonlight Flower | Footgear |
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Mysteltainn | Footgear |
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Osiris | Accessory |
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RSX-0806 | Armor |
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Stem Worm | Garment |
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Sting | Accessory |
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Stormy Knight | Headgear |
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Toad | Shield |
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Turtle General | Weapon |
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Adjusted Autocast Rates
Wording has been changed for easy viewing.
Status | Location | Effect | |
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Amon Ra | Footgear | All Stats + 1. Add a 1% chance of casting Level 10 Kyrie Eleison when receiving Physical damage. [ Base INT = 99 ] Chance is increased to 2%. |
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Ancient Mummy | Shield | Add a 1% chance of casting Level 5 Signum Crucis when receiving Physical damage. [ + Mummy ] Seeking Attack (which never miss its target) + 20. |
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Grand Peco | Headgear | Add a 1% chance of casting Level 1 Gloria when receiving Physical damage. [ + Peco Peco ] DEF + 3, VIT + 3. |
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Owl Duke | Accessory | Add a 3% chance of casting Level 3 Impositio Manus when dealing Physical damage. [ + Owl Baron ] Add a 2% chance of casting Level 5 Lightning Bolt on the enemy dealing Physical damage. |
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Shinobi | Accessory | AGI + 1. Add a 1% chance of casting Level 5 Cloaking when receiving Physical Damage. If Level 3 Cloaking is not learned, it only activates when you are next to the wall. |
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Quve | Accessory | [ Novice, Super Novice ] Add a 20% chance of casting Level 1 Increase Agility when receiving Physical Damage. [ + Lude ] Maximum SP + 60. |
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Wind Ghost | Accessory | Add a 1% chance of casting Level 3 Jupitel Thunder on an enemy when attacking. If Level 10 Jupitel Thunder is learned, it will cast Level 10 Jupitel Thunder. |
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Kraben | Armor | Add a 20% chance of inflicting Blind on an enemy when receiving Physical damage. | |
Grizzly | Armor | Add a 10% chance of inflicting Blind on an enemy when receiving Physical damage. [ + Bigfoot ] Chance increases to 30%. |
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Creamy Fear | Armor | Add a 20% chance of inflicting Confusion on an enemy when receiving Physical damage. | |
Karakasa | Armor | Add a 10% chance of inflicting Confusion on an enemy when receiving Physical damage. [Base STR >= 77] Chance increases to 30%. |
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Wraith Dead | Armor | Add a 20% chance of inflicting Curse on an enemy when receiving Physical damage. | |
Nightmare Terror | Armor | Add a 10% chance of inflicting Curse on an enemy when receiving Physical damage. [ + Nightmare ] Chance increases to 30%. |
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Killer Mantis | Armor | Add a 20% chance of inflicting External Bleeding on an enemy when receiving Physical damage. | |
Sasquatch | Armor | Add a 20% chance of inflicting Freeze on an enemy when receiving Physical damage. | |
Giant Spider | Armor | Add a 20% chance of inflicting Poison on an enemy when receiving Physical damage. | |
Chimera | Armor | Add a 9% chance of inflicting Poison on an enemy when receiving Physical damage. [ Assassin, Assassin Cross ] Chance increases to 30%. |
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Brilight | Armor | Add a 20% chance of inflicting Silence on an enemy when receiving Physical damage. | |
Disguise | Armor | Add a 10% chance of inflicting Silence on an enemy when recieving Physical damage. [ Base VIT >= 77 ] Chance increases to 30%. |
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Demon Pungus | Armor | Add a 20% chance of inflicting Sleep on an enemy when recieving Physical damage. | |
Skeleton Prisoner | Armor | Add a 10% chance of inflicting Sleep on an enemy when recieving Physical damage. [ + Skeleton ] Chance increases to 30%. |
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Dark Frame | Armor | Add a 20% chance inflicting Stone Curse on an enemy when recieving Physical damage. | |
Pest | Armor | Add a 10% chance of inflicting Stone Curse on an enemy when recieving Physical damage. [ Base INT >= 77 ] chance increases to 30%. |
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Majoruros | Armor | Add a 20% chance of inflicting Stun on an enemy when recieving Physical damage. | |
Rybio | Armor | Add a 10% chance of inflicting Stun on an enemy when recieving Physical damage. [ Base DEX >= 77 ] Chance increases to 30%. |
Needs confirmation.
- Maya Purple Card
- Lord Knight Card
- Whitesmith Card