Difference between revisions of "Card System"
From JellyRO Wiki
(Unavailable cards - I need help here as these are from the old wiki. Do they drop now? Are there new cards that are unavailable now?) |
(Adjusted rates cards added.) |
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| Accessory | | Accessory | ||
| Increased moving speed. <br /> +10% experience gained from monsters of the insect race. <br /> +20% experience gained from monsters of the fish race <br /> <span style="color: navy;">[ + Sakura Promise ]</span> The moving speed is increased by a greater amount | | Increased moving speed. <br /> +10% experience gained from monsters of the insect race. <br /> +20% experience gained from monsters of the fish race <br /> <span style="color: navy;">[ + Sakura Promise ]</span> The moving speed is increased by a greater amount | ||
+ | |} | ||
+ | |||
+ | === Adjusted Autocast Rates === | ||
+ | Wording has been changed for easy viewing. | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! width="80" | Status | ||
+ | ! Location | ||
+ | ! Effect | ||
+ | ! | ||
+ | |- | ||
+ | | Amon Ra | ||
+ | | Footgear | ||
+ | | All Stats + 1. <br /> Add a 1% chance of casting <span style="color: green;">Level 10 Kyrie Eleison</span> when receiving Physical damage. <br /> <span style="color: green;">[ Base INT = 99 ]</span> Chance is increased to 2%. | ||
+ | | style="background: #ffcccc;" | | ||
+ | |- | ||
+ | | Ancient Mummy | ||
+ | | Shield | ||
+ | | Add a 1% chance of casting <span style="color: green;">Level 5 Signum Crucis</span> when receiving Physical damage. <br /> <span style="color: navy;">[ + Mummy ]</span> Seeking Attack (which never miss its target) + 20. | ||
+ | | style="background: #ffcccc;" | | ||
+ | |- | ||
+ | | Grand Peco | ||
+ | | Headgear | ||
+ | | Add a 1% chance of casting <span style="color: green;">Level 1 Gloria</span> when receiving Physical damage. <br /> <span style="color: navy;">[ + Peco Peco ]</span> DEF + 3, VIT + 3. | ||
+ | | style="background: #ffcccc;" | | ||
+ | |- | ||
+ | | Owl Duke | ||
+ | | Accessory | ||
+ | | Add a 3% chance of casting <span style="color: green;">Level 3 Impositio Manus</span> when dealing Physical damage. <br /> <span style="color: navy;">[ + Owl Baron ]</span> Add a 2% chance of casting Level 5 Lightning Bolt on the enemy dealing Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Shinobi | ||
+ | | Accessory | ||
+ | | AGI + 1. <br /> Add a 1% chance of casting <span style="color: green;">Level 5 Cloaking</span> when receiving Physical Damage. <br /> If Level 3 Cloaking is not learned, it only activates when you are next to the wall. | ||
+ | | style="background: #ffcccc;" | | ||
+ | |- | ||
+ | | Quve | ||
+ | | Accessory | ||
+ | | <span style="color: green;">[ Novice, Super Novice ]</span> Add a 20% chance of casting<span style="color: green;"> Level 1 Increase Agility</span> when receiving Physical Damage. <br /> <span style="color: navy;">[ + Lude ]</span> Maximum SP + 60. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Wind Ghost | ||
+ | | Accessory | ||
+ | | Add a 1% chance of casting <span style="color: green;">Level 3 Jupitel Thunder</span> on an enemy when attacking. <br /> If Level 10 Jupitel Thunder is learned, it will cast Level 10 Jupitel Thunder. | ||
+ | | style="background: #ffcccc;" | | ||
+ | |- | ||
+ | | Kraben | ||
+ | | Armor | ||
+ | | Add a 20% chance of inflicting [[Status Effect#Blind|Blind]] on an enemy when receiving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Grizzly | ||
+ | | Armor | ||
+ | | Add a 10% chance of inflicting [[Status Effect#Blind|Blind]] on an enemy when receiving Physical damage. <br /> <span style="color: navy;">[ + Bigfoot ]</span> Chance increases to 30%. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Creamy Fear | ||
+ | | Armor | ||
+ | | Add a 20% chance of inflicting [[Status Effect#Confusion|Confusion]] on an enemy when receiving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Karakasa | ||
+ | | Armor | ||
+ | | Add a 10% chance of inflicting [[Status Effect#Confusion|Confusion]] on an enemy when receiving Physical damage. <br /> <span style="color: green;">[Base STR >= 77]</span> Chance increases to 30%. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Wraith Dead | ||
+ | | Armor | ||
+ | | Add a 20% chance of inflicting [[Status Effect#Curse|Curse]] on an enemy when receiving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Nightmare Terror | ||
+ | | Armor | ||
+ | | Add a 10% chance of inflicting [[Status Effect#Curse|Curse]] on an enemy when receiving Physical damage. <br /> <span style="color: navy;;">[ + Nightmare ]</span> Chance increases to 30%. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Killer Mantis | ||
+ | | Armor | ||
+ | | Add a 20% chance of inflicting [[Status Effect#External Bleeding|External Bleeding]] on an enemy when receiving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Sasquatch | ||
+ | | Armor | ||
+ | | Add a 20% chance of inflicting [[Status Effect#Freeze|Freeze]] on an enemy when receiving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Giant Spider | ||
+ | | Armor | ||
+ | | Add a 20% chance of inflicting [[Status Effect#Poison|Poison]] on an enemy when receiving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Chimera | ||
+ | | Armor | ||
+ | | Add a 9% chance of inflicting [[Status Effect#Poison|Poison]] on an enemy when receiving Physical damage. <br /> <span style="color: green;">[ Assassin, Assassin Cross ]</span> Chance increases to 30%. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Brilight | ||
+ | | Armor | ||
+ | | Add a 20% chance of inflicting [[Status Effect#Silence|Silence]] on an enemy when receiving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Disguise | ||
+ | | Armor | ||
+ | | Add a 10% chance of inflicting [[Status Effect#Silence|Silence]] on an enemy when recieving Physical damage. <br /> <span style="color: green;">[ Base VIT >= 77 ]</span> Chance increases to 30%. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Demon Pungus | ||
+ | | Armor | ||
+ | | Add a 20% chance of inflicting [[Status Effect#Sleep|Sleep]] on an enemy when recieving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Skeleton Prisoner | ||
+ | | Armor | ||
+ | | Add a 10% chance of inflicting [[Status Effect#Sleep|Sleep]] on an enemy when recieving Physical damage. <br /> <span style="color: navy;;"> [ + Skeleton ]</span> Chance increases to 30%. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Dark Frame | ||
+ | | Armor | ||
+ | | Add a 20% chance inflicting [[Status Effect#Stone Curse|Stone Curse]] on an enemy when recieving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Pest | ||
+ | | Armor | ||
+ | | Add a 10% chance of inflicting [[Status Effect#Stone Curse|Stone Curse]] on an enemy when recieving Physical damage. <br /> <span style="color: green;">[ Base INT >= 77 ]</span> chance increases to 30%. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Majoruros | ||
+ | | Armor | ||
+ | | Add a 20% chance of inflicting [[Status Effect#Stun|Stun]] on an enemy when recieving Physical damage. | ||
+ | | style="background: #ccffcc;" | | ||
+ | |- | ||
+ | | Rybio | ||
+ | | Armor | ||
+ | | Add a 10% chance of inflicting [[Status Effect#Stun|Stun]] on an enemy when recieving Physical damage. <br /> <span style="color: green;">[ Base DEX >= 77 ]</span> Chance increases to 30%. | ||
+ | | style="background: #ccffcc;" | | ||
|} | |} | ||
Revision as of 22:24, 6 January 2013
Custom Cards
Anesis-Exclusive Cards
Card | Location | Adjustment |
---|---|---|
Sakura Card | Accessory | Increased moving speed. +10% experience gained from monsters of the insect race. +20% experience gained from monsters of the fish race [ + Sakura Promise ] The moving speed is increased by a greater amount |
Adjusted Autocast Rates
Wording has been changed for easy viewing.
Status | Location | Effect | |
---|---|---|---|
Amon Ra | Footgear | All Stats + 1. Add a 1% chance of casting Level 10 Kyrie Eleison when receiving Physical damage. [ Base INT = 99 ] Chance is increased to 2%. |
|
Ancient Mummy | Shield | Add a 1% chance of casting Level 5 Signum Crucis when receiving Physical damage. [ + Mummy ] Seeking Attack (which never miss its target) + 20. |
|
Grand Peco | Headgear | Add a 1% chance of casting Level 1 Gloria when receiving Physical damage. [ + Peco Peco ] DEF + 3, VIT + 3. |
|
Owl Duke | Accessory | Add a 3% chance of casting Level 3 Impositio Manus when dealing Physical damage. [ + Owl Baron ] Add a 2% chance of casting Level 5 Lightning Bolt on the enemy dealing Physical damage. |
|
Shinobi | Accessory | AGI + 1. Add a 1% chance of casting Level 5 Cloaking when receiving Physical Damage. If Level 3 Cloaking is not learned, it only activates when you are next to the wall. |
|
Quve | Accessory | [ Novice, Super Novice ] Add a 20% chance of casting Level 1 Increase Agility when receiving Physical Damage. [ + Lude ] Maximum SP + 60. |
|
Wind Ghost | Accessory | Add a 1% chance of casting Level 3 Jupitel Thunder on an enemy when attacking. If Level 10 Jupitel Thunder is learned, it will cast Level 10 Jupitel Thunder. |
|
Kraben | Armor | Add a 20% chance of inflicting Blind on an enemy when receiving Physical damage. | |
Grizzly | Armor | Add a 10% chance of inflicting Blind on an enemy when receiving Physical damage. [ + Bigfoot ] Chance increases to 30%. |
|
Creamy Fear | Armor | Add a 20% chance of inflicting Confusion on an enemy when receiving Physical damage. | |
Karakasa | Armor | Add a 10% chance of inflicting Confusion on an enemy when receiving Physical damage. [Base STR >= 77] Chance increases to 30%. |
|
Wraith Dead | Armor | Add a 20% chance of inflicting Curse on an enemy when receiving Physical damage. | |
Nightmare Terror | Armor | Add a 10% chance of inflicting Curse on an enemy when receiving Physical damage. [ + Nightmare ] Chance increases to 30%. |
|
Killer Mantis | Armor | Add a 20% chance of inflicting External Bleeding on an enemy when receiving Physical damage. | |
Sasquatch | Armor | Add a 20% chance of inflicting Freeze on an enemy when receiving Physical damage. | |
Giant Spider | Armor | Add a 20% chance of inflicting Poison on an enemy when receiving Physical damage. | |
Chimera | Armor | Add a 9% chance of inflicting Poison on an enemy when receiving Physical damage. [ Assassin, Assassin Cross ] Chance increases to 30%. |
|
Brilight | Armor | Add a 20% chance of inflicting Silence on an enemy when receiving Physical damage. | |
Disguise | Armor | Add a 10% chance of inflicting Silence on an enemy when recieving Physical damage. [ Base VIT >= 77 ] Chance increases to 30%. |
|
Demon Pungus | Armor | Add a 20% chance of inflicting Sleep on an enemy when recieving Physical damage. | |
Skeleton Prisoner | Armor | Add a 10% chance of inflicting Sleep on an enemy when recieving Physical damage. [ + Skeleton ] Chance increases to 30%. |
|
Dark Frame | Armor | Add a 20% chance inflicting Stone Curse on an enemy when recieving Physical damage. | |
Pest | Armor | Add a 10% chance of inflicting Stone Curse on an enemy when recieving Physical damage. [ Base INT >= 77 ] chance increases to 30%. |
|
Majoruros | Armor | Add a 20% chance of inflicting Stun on an enemy when recieving Physical damage. | |
Rybio | Armor | Add a 10% chance of inflicting Stun on an enemy when recieving Physical damage. [ Base DEX >= 77 ] Chance increases to 30%. |
Needs confirmation.
- Maya Purple Card
- Lord Knight Card
- Whitesmith Card