Difference between revisions of "Card System"
From JellyRO Wiki
(Formatted current card effects.) |
(Added card locations.) |
||
Line 34: | Line 34: | ||
| {{CardSpoiler | 1=Maximum HP + 50%. <br /> <span style="color: navy;">[ + Dark Illusion ]</span> Maximum HP + 20%, Maximum SP + 20%. | 2=Add a 10% chance of auto casting Level 5 Meteor Storm on an enemy when the user receives Physical Damage. }} | | {{CardSpoiler | 1=Maximum HP + 50%. <br /> <span style="color: navy;">[ + Dark Illusion ]</span> Maximum HP + 20%, Maximum SP + 20%. | 2=Add a 10% chance of auto casting Level 5 Meteor Storm on an enemy when the user receives Physical Damage. }} | ||
|- | |- | ||
− | | Doppelganger | + | | Doppelganger |
− | | | + | | Weapon |
| {{CardSpoiler | 1=ASPD + 33%. | 2=ASPD + 10% }} | | {{CardSpoiler | 1=ASPD + 33%. | 2=ASPD + 10% }} | ||
|- | |- | ||
− | | Dracula | + | | Dracula |
− | | | + | | Weapon |
| {{CardSpoiler | 1=10% Chance to gain 5% of your damage in SP. +15% Bonus Exp from all races except Angel and Dragon (does not affect bosses). DEX - 7. | 2=Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack. }} | | {{CardSpoiler | 1=10% Chance to gain 5% of your damage in SP. +15% Bonus Exp from all races except Angel and Dragon (does not affect bosses). DEX - 7. | 2=Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack. }} | ||
|- | |- | ||
| Drake | | Drake | ||
− | | | + | | Weapon |
| {{CardSpoiler | 1=Enable to do perfect damage on any size monster. Enable to use <span style="color: green;">Waterball Level 5</span>. | 2=Nullify reduction in damage inflicted on enemies resulting from enemy's size. }} | | {{CardSpoiler | 1=Enable to do perfect damage on any size monster. Enable to use <span style="color: green;">Waterball Level 5</span>. | 2=Nullify reduction in damage inflicted on enemies resulting from enemy's size. }} | ||
|- | |- | ||
− | | Eddga | + | | Eddga |
− | | | + | | Footgear |
| {{CardSpoiler | 1=Enable to <span style="color: green;">Endure</span> all the time. Maximum HP + 12%. | 2=Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. Maximum HP - 25%. }} | | {{CardSpoiler | 1=Enable to <span style="color: green;">Endure</span> all the time. Maximum HP + 12%. | 2=Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. Maximum HP - 25%. }} | ||
|- | |- | ||
− | | Eremes Guile | + | | Eremes Guile |
− | | | + | | Weapon |
| {{CardSpoiler | 1=Critical Rate +15 on DemiHuman monsters. Inflict 15% more damage with Critical attacks. | 2=Critical Rate + 10 on DemiHuman monster. }} | | {{CardSpoiler | 1=Critical Rate +15 on DemiHuman monsters. Inflict 15% more damage with Critical attacks. | 2=Critical Rate + 10 on DemiHuman monster. }} | ||
|- | |- | ||
| Evil Snake Lord | | Evil Snake Lord | ||
− | | | + | | Headgear |
| {{CardSpoiler | 1=Never be affected by <span style="color: maroon;">Confusion</span> and <span style="color: maroon;">Stone Curse</span> effects. INT + 3. | 2=Never be affected by Blind and Curse effects, INT + 3. }} | | {{CardSpoiler | 1=Never be affected by <span style="color: maroon;">Confusion</span> and <span style="color: maroon;">Stone Curse</span> effects. INT + 3. | 2=Never be affected by Blind and Curse effects, INT + 3. }} | ||
|- | |- | ||
| Gargoyle | | Gargoyle | ||
− | | | + | | Footgear |
| {{CardSpoiler | 1=DEX + 5. | 2=Every time you kill an Insect monster, you can receive a "Box of Thunder". }} | | {{CardSpoiler | 1=DEX + 5. | 2=Every time you kill an Insect monster, you can receive a "Box of Thunder". }} | ||
|- | |- | ||
| Garm | | Garm | ||
− | | | + | | Armor |
| {{CardSpoiler | 1=DEF + 10. | 2=Add a 50% chance of auto casting '<span style="color: maroon;">Freeze</span>' on an enemy when the user receives Physical Damage. }} | | {{CardSpoiler | 1=DEF + 10. | 2=Add a 50% chance of auto casting '<span style="color: maroon;">Freeze</span>' on an enemy when the user receives Physical Damage. }} | ||
|- | |- | ||
− | | Gemini S58 | + | | Gemini S58 |
− | | | + | | Headgear |
| {{CardSpoiler | 1=<span style="color: green;">[ Base Agility >= 90 ]</span> Add a 30% resistance against <span style="color: maroon;">Silence</span> and <span style="color: maroon;">Stun</span>. <br /> <span style="color: green;">[ Base Vitality >= 80 ]</span> Add a 30% resistance against <span style="color: maroon;">Stone Curse</span> and <span style="color: maroon;">Sleep</span>. | 2=[Base Agility >= 90] Add a 30% resistance against Silence and Stun, [Base Vitality >= 80] Add a 50% resistance against Stone Curse and Sleep. }} | | {{CardSpoiler | 1=<span style="color: green;">[ Base Agility >= 90 ]</span> Add a 30% resistance against <span style="color: maroon;">Silence</span> and <span style="color: maroon;">Stun</span>. <br /> <span style="color: green;">[ Base Vitality >= 80 ]</span> Add a 30% resistance against <span style="color: maroon;">Stone Curse</span> and <span style="color: maroon;">Sleep</span>. | 2=[Base Agility >= 90] Add a 30% resistance against Silence and Stun, [Base Vitality >= 80] Add a 50% resistance against Stone Curse and Sleep. }} | ||
|- | |- | ||
| Gryphon | | Gryphon | ||
− | | | + | | Headgear |
| {{CardSpoiler | 1=+ 20 Crit, For every 11 Base Str the critical bonus is reduced by 2, and you receive an additional 2 LUK. | 2=Flee Rate + 2, Critical Rate + 7, [Swordman Class] Add a 1% chance of auto casting Level 5 Bowling Bash on the enemy when attacking. }} | | {{CardSpoiler | 1=+ 20 Crit, For every 11 Base Str the critical bonus is reduced by 2, and you receive an additional 2 LUK. | 2=Flee Rate + 2, Critical Rate + 7, [Swordman Class] Add a 1% chance of auto casting Level 5 Bowling Bash on the enemy when attacking. }} | ||
|- | |- | ||
| High Wizard | | High Wizard | ||
− | | | + | | Headgear |
| {{CardSpoiler | 1=Ignores 50% MDEF of target. Reduces SP regeneration rate by 100%. DEX - 10. Drain 2000 SP as the headgear is unequipped. | 2=Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%. Drain 2000 SP as the headgear is unequipped. }} | | {{CardSpoiler | 1=Ignores 50% MDEF of target. Reduces SP regeneration rate by 100%. DEX - 10. Drain 2000 SP as the headgear is unequipped. | 2=Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%. Drain 2000 SP as the headgear is unequipped. }} | ||
|- | |- | ||
| Incantation Samurai | | Incantation Samurai | ||
− | | | + | | Weapon |
| {{CardSpoiler | 1=ATK + 65. | 2=Ignore normal monster's defense when attacking. Reduces natural HP recovery by 100% and drain 666 HP every 10 seconds. Drain 999 HP as the weapon is unequipped. }} | | {{CardSpoiler | 1=ATK + 65. | 2=Ignore normal monster's defense when attacking. Reduces natural HP recovery by 100% and drain 666 HP every 10 seconds. Drain 999 HP as the weapon is unequipped. }} | ||
|- | |- | ||
− | | Kiel | + | | Kiel |
− | | | + | | Headgear |
| {{CardSpoiler | 1=Reduces all skill's After-Cast delay by 25%. DEX -3. | 2=Reduces all skill's after-cast delay by 30%. }} | | {{CardSpoiler | 1=Reduces all skill's After-Cast delay by 25%. DEX -3. | 2=Reduces all skill's after-cast delay by 30%. }} | ||
|- | |- | ||
| Lord of Death | | Lord of Death | ||
− | | | + | | Garment |
| {{CardSpoiler | 1=VIT + 10, DEF + 3. | 2=Add a 0.1% chance of auto casting 'Coma' on an enemy. | | {{CardSpoiler | 1=VIT + 10, DEF + 3. | 2=Add a 0.1% chance of auto casting 'Coma' on an enemy. | ||
Add a 5% chance of auto casting Stun, Curse, Silence, Poison, External Bleeding on the enemy when attacking. }} | Add a 5% chance of auto casting Stun, Curse, Silence, Poison, External Bleeding on the enemy when attacking. }} | ||
|- | |- | ||
| Maya | | Maya | ||
− | | | + | | Shield |
| {{CardSpoiler | 1=+30 MDEF, Enable to use <span style="color: green;">Auto-Guard Level 4</span>. | 2=Reflect single target attack Magic back at the caster (Success Chance 50%). }} | | {{CardSpoiler | 1=+30 MDEF, Enable to use <span style="color: green;">Auto-Guard Level 4</span>. | 2=Reflect single target attack Magic back at the caster (Success Chance 50%). }} | ||
|- | |- | ||
| Moonlight Flower | | Moonlight Flower | ||
− | | | + | | Footgear |
| {{CardSpoiler | 1=DEX + 5. Enable to Fast-Move all the time. | 2=Enable faster Movement Speed so long as the Footgear to which this card is compounded is equipped. }} | | {{CardSpoiler | 1=DEX + 5. Enable to Fast-Move all the time. | 2=Enable faster Movement Speed so long as the Footgear to which this card is compounded is equipped. }} | ||
|- | |- | ||
| Mysteltainn | | Mysteltainn | ||
− | | | + | | Footgear |
| {{CardSpoiler | 1=FLEE + 20, ATK + 30. | 2=DEF +1, Receive 25% less damage from Small size monster. }} | | {{CardSpoiler | 1=FLEE + 20, ATK + 30. | 2=DEF +1, Receive 25% less damage from Small size monster. }} | ||
|- | |- | ||
| Osiris | | Osiris | ||
− | | | + | | Accessory |
| {{CardSpoiler | 1=Enables its user to restore Full HP/SP when revived. Enable to use <span style="color: green;">AGI UP Level 5</span>. Enable to use <span style="color: green;">Warp Portal Level 2</span>. (Warp Portal Disabled for Ninja, Rogue, Stalker, & Taekwon Classes) | 2=Enable full HP and SP restoration when resurrected. }} | | {{CardSpoiler | 1=Enables its user to restore Full HP/SP when revived. Enable to use <span style="color: green;">AGI UP Level 5</span>. Enable to use <span style="color: green;">Warp Portal Level 2</span>. (Warp Portal Disabled for Ninja, Rogue, Stalker, & Taekwon Classes) | 2=Enable full HP and SP restoration when resurrected. }} | ||
|- | |- | ||
Line 112: | Line 112: | ||
|- | |- | ||
| Stem Worm | | Stem Worm | ||
− | | | + | | Garment |
| {{CardSpoiler | 1=DEX + 5. | 2=Every time you kill a Brute monster, you can receive a "Box of Storms". }} | | {{CardSpoiler | 1=DEX + 5. | 2=Every time you kill a Brute monster, you can receive a "Box of Storms". }} | ||
|- | |- | ||
| Sting | | Sting | ||
− | | | + | | Accessory |
| {{CardSpoiler | 1=DEX + 4. | 2=DEF +2 [Refine Rate 9~10] MDEF +5. }} | | {{CardSpoiler | 1=DEX + 4. | 2=DEF +2 [Refine Rate 9~10] MDEF +5. }} | ||
|- | |- | ||
| Stormy Knight | | Stormy Knight | ||
− | | | + | | Headgear |
| {{CardSpoiler | 1=FLEE + 20. | 2=Add a 2% chance of auto casting Level 2 Storm Gust on the enemy when attacking, Has 20% chance of Freezing an enemy when attacking. }} | | {{CardSpoiler | 1=FLEE + 20. | 2=Add a 2% chance of auto casting Level 2 Storm Gust on the enemy when attacking, Has 20% chance of Freezing an enemy when attacking. }} | ||
|- | |- | ||
| Toad | | Toad | ||
− | | | + | | Shield |
| {{CardSpoiler | 1=Reduce 40% of damage taken from Demi-Human monsters. | 2=Perfect Dodge +1 [+ Roda Frog] Flee Rate +18. }} | | {{CardSpoiler | 1=Reduce 40% of damage taken from Demi-Human monsters. | 2=Perfect Dodge +1 [+ Roda Frog] Flee Rate +18. }} | ||
|- | |- | ||
| Turtle General | | Turtle General | ||
− | | | + | | Weapon |
| {{CardSpoiler | 1=ATK + 20%. <br /> <span style="color: green;">[ Swordman Class ]</span> Add a 1% chance of auto casting Level 10 Magnum Break on an enemy when attacking. | 2=Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking. }} | | {{CardSpoiler | 1=ATK + 20%. <br /> <span style="color: green;">[ Swordman Class ]</span> Add a 1% chance of auto casting Level 10 Magnum Break on an enemy when attacking. | 2=Increases damage inflicted on all enemies by 20%, Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking. }} | ||
|} | |} |
Revision as of 22:55, 6 January 2013
Custom Cards
Anesis-Exclusive Cards
Card | Location | Adjustment |
---|---|---|
Sakura Card | Accessory | Increased moving speed. +10% experience gained from monsters of the insect race. +20% experience gained from monsters of the fish race [ + Sakura Promise ] The moving speed is increased by a greater amount |
Adjusted Effects
Card | Location | Adjustment | ||
---|---|---|---|---|
Alligator | Weapon |
| ||
Bloody Knight | Headgear |
| ||
Dark Lord | Footgear |
| ||
Doppelganger | Weapon |
| ||
Dracula | Weapon |
| ||
Drake | Weapon |
| ||
Eddga | Footgear |
| ||
Eremes Guile | Weapon |
| ||
Evil Snake Lord | Headgear |
| ||
Gargoyle | Footgear |
| ||
Garm | Armor |
| ||
Gemini S58 | Headgear |
| ||
Gryphon | Headgear |
| ||
High Wizard | Headgear |
| ||
Incantation Samurai | Weapon |
| ||
Kiel | Headgear |
| ||
Lord of Death | Garment |
| ||
Maya | Shield |
| ||
Moonlight Flower | Footgear |
| ||
Mysteltainn | Footgear |
| ||
Osiris | Accessory |
| ||
RSX-0806 | Armor |
| ||
Stem Worm | Garment |
| ||
Sting | Accessory |
| ||
Stormy Knight | Headgear |
| ||
Toad | Shield |
| ||
Turtle General | Weapon |
|
Adjusted Autocast Rates
Wording has been changed for easy viewing.
Status | Location | Effect | |
---|---|---|---|
Amon Ra | Footgear | All Stats + 1. Add a 1% chance of casting Level 10 Kyrie Eleison when receiving Physical damage. [ Base INT = 99 ] Chance is increased to 2%. |
|
Ancient Mummy | Shield | Add a 1% chance of casting Level 5 Signum Crucis when receiving Physical damage. [ + Mummy ] Seeking Attack (which never miss its target) + 20. |
|
Grand Peco | Headgear | Add a 1% chance of casting Level 1 Gloria when receiving Physical damage. [ + Peco Peco ] DEF + 3, VIT + 3. |
|
Owl Duke | Accessory | Add a 3% chance of casting Level 3 Impositio Manus when dealing Physical damage. [ + Owl Baron ] Add a 2% chance of casting Level 5 Lightning Bolt on the enemy dealing Physical damage. |
|
Shinobi | Accessory | AGI + 1. Add a 1% chance of casting Level 5 Cloaking when receiving Physical Damage. If Level 3 Cloaking is not learned, it only activates when you are next to the wall. |
|
Quve | Accessory | [ Novice, Super Novice ] Add a 20% chance of casting Level 1 Increase Agility when receiving Physical Damage. [ + Lude ] Maximum SP + 60. |
|
Wind Ghost | Accessory | Add a 1% chance of casting Level 3 Jupitel Thunder on an enemy when attacking. If Level 10 Jupitel Thunder is learned, it will cast Level 10 Jupitel Thunder. |
|
Kraben | Armor | Add a 20% chance of inflicting Blind on an enemy when receiving Physical damage. | |
Grizzly | Armor | Add a 10% chance of inflicting Blind on an enemy when receiving Physical damage. [ + Bigfoot ] Chance increases to 30%. |
|
Creamy Fear | Armor | Add a 20% chance of inflicting Confusion on an enemy when receiving Physical damage. | |
Karakasa | Armor | Add a 10% chance of inflicting Confusion on an enemy when receiving Physical damage. [Base STR >= 77] Chance increases to 30%. |
|
Wraith Dead | Armor | Add a 20% chance of inflicting Curse on an enemy when receiving Physical damage. | |
Nightmare Terror | Armor | Add a 10% chance of inflicting Curse on an enemy when receiving Physical damage. [ + Nightmare ] Chance increases to 30%. |
|
Killer Mantis | Armor | Add a 20% chance of inflicting External Bleeding on an enemy when receiving Physical damage. | |
Sasquatch | Armor | Add a 20% chance of inflicting Freeze on an enemy when receiving Physical damage. | |
Giant Spider | Armor | Add a 20% chance of inflicting Poison on an enemy when receiving Physical damage. | |
Chimera | Armor | Add a 9% chance of inflicting Poison on an enemy when receiving Physical damage. [ Assassin, Assassin Cross ] Chance increases to 30%. |
|
Brilight | Armor | Add a 20% chance of inflicting Silence on an enemy when receiving Physical damage. | |
Disguise | Armor | Add a 10% chance of inflicting Silence on an enemy when recieving Physical damage. [ Base VIT >= 77 ] Chance increases to 30%. |
|
Demon Pungus | Armor | Add a 20% chance of inflicting Sleep on an enemy when recieving Physical damage. | |
Skeleton Prisoner | Armor | Add a 10% chance of inflicting Sleep on an enemy when recieving Physical damage. [ + Skeleton ] Chance increases to 30%. |
|
Dark Frame | Armor | Add a 20% chance inflicting Stone Curse on an enemy when recieving Physical damage. | |
Pest | Armor | Add a 10% chance of inflicting Stone Curse on an enemy when recieving Physical damage. [ Base INT >= 77 ] chance increases to 30%. |
|
Majoruros | Armor | Add a 20% chance of inflicting Stun on an enemy when recieving Physical damage. | |
Rybio | Armor | Add a 10% chance of inflicting Stun on an enemy when recieving Physical damage. [ Base DEX >= 77 ] Chance increases to 30%. |
Needs confirmation.
- Maya Purple Card
- Lord Knight Card
- Whitesmith Card