Homunculus

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"Uh...I don't think that's the whole beast..."

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The Homunculus is a type of creature exclusively for the Alchemist class, not to be confused with the Mercenary or Pets. Its uniqueness lies in its ability to both support and defend its owner during battle, with each one of the four types of homunculi possessing various attributes unique to each.


About Homunculi

Name Infancy Evolved Type Food Skills Comments
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Lif

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Support

Demi Human

Pet Food Healing Hands

Urgent Escape

Brain Surgery

Mental Change

  • Walking Speed
  • No offensive skills
  • Lowest physical attack, defense and flee
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Filir

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Melee

Brute

Zargon Moonlight

Flitting

Accelerated Flight

S.B.R. 44

  • Strong offensive skill
  • Highest Flee and ASPD
  • Lowest Max HP and VIT
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Amistr

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Tank

Brute

Garlet Castling

Amistr Bulwark

Adamantium Skin

Blood Lust

  • Highest defense for tank/aggro capabilities
  • No offensive skills
  • Extremely poor SP Recovery
  • Third lowest Flee and ASPD
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Vanilmirth

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Magic

Formless

Scell Caprice

Chaotic Blessings

Instruction Change

Self-Destruction

  • Highest stat growth
  • Adaptable survival in all situations.
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S Class Homunculi can only be raised by the Geneticist job class and are acquired by mutating Basic Class homunculi. They are not available in AnesisRO.

Creation

Only an Alchemist class can create an Embryo with which to summon the Homunculus. The Player must have the skill Pharmacy and have the following items in inventory:

  • Morning Dew of Yggdrasil
  • Seed of Life
  • Glass Tube
  • Medicine Bowl
  • Potion Creation Guide

The items can be obtained at the Alchemist NPC and the Guide can be obtained in Prontera. Once the Embryo is created, player can then use Call Homunculus if they've completed the Bioethics Quest or spoken to the Platinum Skill NPC. The embryo will be consumed and a homunculus will spawn. Stats do not affect the type summoned; it is entirely random.

Control and AI

Manual Functions

Alt + Single Right Click: Target monster
Alt + Double Right Click: Attack monster
Alt + T: Standby, Idle/Passive
Alt + Right Click Ground: Move to location (15 tile range)
Alt + R: Information window
Right Click Homunculus: Command window popup

Artificial Intelligence

All Homunculus (and Mercenary) behavior is controlled by an AI script. There is a choice between the use of the default script or a custom script, but the default script is highly unpopular in its simplicity. The Homunculus will either kill steal everything (Vanilmirth and Filir) or will not attack anything at all (Amistr and Lif). For this reason, most players opt for custom AI. To switch between the Default AI and the USER AI, use the /hoai command. It can also be switched in the Setup.exe in the RO folder by checking/unchecking the hoai checkbox in the Option tab or checking/unchecking the option in the ALT + Y window when in game.

Installation

The custom AI's available are:

Azzy AI
MirAI (No longer updated.)
Rampage AI (No longer updated.)
April 2015: Azzy AI will be added as default User AI to the new AnesisRO client currently in beta.

Once AI script is downloaded, go to the default RO directory generally located at C:\Games\AnesisRO\AI. Insert the downloaded AI script into the USER_AI folder and relog or resummon the Homunculus. This should be done every time there is a change in script (ie designating targets).

Should a player accidentally overwrite the default AI files instead of USER_AI files, a download can be found here