Difference between revisions of "SQI Arena"

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(Valhalla)
(Valhalla)
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== Valhalla ==
 
== Valhalla ==
[[Image: Sqiarena valhalla.jpg|frame|left|SQI Masters in Valhalla]]
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[[Image: Sqiarena valhalla.jpg|frame|none|SQI Masters in Valhalla]]
Upon completion of the SQI Arena Challenge, you will be warped to Valhalla where all the SQI Masters are located. In order to gain permanent access Valhalla, you '''MUST''' exit through the south portal of the hall (do NOT Teleport, Warp Portal, or use Butterfly Wing). Once you do, you may return to Valhalla at any time by speaking with the '''Valhalla Guard''' (yuno 210, 309), east of the Arena in Yuno.
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Upon completion of the SQI Arena Challenge, you will be warped to Valhalla where all the SQI Masters are located. In order to gain permanent access Valhalla, you '''MUST''' exit through the south portal of the hall (do NOT Teleport, Warp Portal, or use Butterfly Wing). Once you do, you may return to Valhalla at any time by speaking with the '''Valhalla Guard''' (yuno 210, 309), east of the Arena Guide in Yuno.
 
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6. Speak to the masters in Valhalla to find out which ingredients you require. Turn in these ingredients to receive your SQI.
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<div style="float:left;">
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Each character may create a maximum of:
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* 1 Class-specific SQI
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* 1 Valkyrie Helm [1]
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* 2 Universal Accessories
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* An infinite amount of Sleipnir[1]s
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</div>
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<div style="clear:both;">
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''Note: This map (Valhalla) is separate from the one in the [[Sign Quest]]. (Do not expect to be able to create SQIs after receiving approval from Valkyrie Sandra.)''
 
''Note: This map (Valhalla) is separate from the one in the [[Sign Quest]]. (Do not expect to be able to create SQIs after receiving approval from Valkyrie Sandra.)''

Revision as of 00:07, 16 July 2014

Super Quest Items (SQIs) are equipment designed for the end-game aspect of aRO.

List of SQIs

2-1, 2-2, and Transcendent Classes

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Aegis Shield [1]
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Aegis Shield [1]
A holy shield with the head of Medusa wrought into it. This shield is only bestowed to the greatest of Athena's champions.
Indestructible.
Gives Immunity to Stone Curse
Enables use of Level 4 [Sanctuary]
Inflict 15% more damage with [Shield Charge], [Shield Chain] and [Shield Boomerang] skills.
Reflect 15% damage from Melee attacks, Indestructible.
Reduce Casting Time by 10%.
INT + 10, STR + 10, MDEF + 7.
Item Class : Shield
Defense Rate : 8
Weight : 450
Required Level : None
Applicable Jobs : Crusader, Paladin
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Artemis Bow [3]
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Artemis Bow [3]
Legendary bow that was used by Artemis to shoot down the stars from the sky. The spirit of the moon goddess shields its wielder in a protective shroud.
Enable to use Level 5 [Safety Wall]
Inflict 30% more damage with Critical Hits, Inflict 30% more damage with [Sharp Shooting].
Inflict 150% more damage with Claymore Trap.
INT + 30, LUK + 30.
Knowledge of Level 10 [Double Strafe] increases the wielder's MDEF by 15.
Otherwise, add a 5% chance of auto casting Level 3 [Gloria] when attacking.
Item Class : Bow
Attack Strength : 150
Weight : 150
Weapon Level : 4
Required Level : None
Applicable Jobs : Hunter, Sniper
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Belmont Whip [3]
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Belmont Whip [3]
Legendary weapon of the Belmont clan, said to have slain over 1000 vampires, including Count Dracula himself.
15% chance to Stone Curse enemies on Ranged attacks.
20% chance to Silence enemies on Melee attacks.
Enable use of Level 3 [Aspersio].
Enable use of Level 5 [Providence].
DEX + 20, +50% Holy Reduction.
[+ Gryphon Card]
+30% Critical Rate, DEX - 10.
Item Class : Whip
Attack Strength : 160
Attribute :Fire
Weight : 70
Weapon Level : 4
Required Level : None
Applicable Jobs : Dancer, Gypsy
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Djinn [3]
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Djinn [3]
An axe imbued with the power of an earth dragon. Causes the earth itself to shake with each swing.
[Bio Cannibalize] will summon stronger monsters.
STR + 10, DEX + 30.
Item Class : Axe
Attack Strength : 250
Attribute :Earth
Weight : 600
Weapon Level : 4
Required Level : None
Applicable Jobs : Alchemist, Creator
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Electric Guitar [3]
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Electric Guitar [3]
A guitar with the soul of a demon songstress. The melodies produced by this guitar send shockwaves of electricity through the enemy.
Enables use of Level 5 [Jupiter Thunder].
If not a guild leader, [Frost Joke] = 0, [Assassin Cross of Sunset] < 10.
Enables use of Level 3 [High Jump].
If [Poem of Bragi] < 2.
Enables use of Level 3 [Bard and Dancer Link].
You must spend all of your skill points to gain these bonuses.
INT + 20, DEX + 20.
Item Class : Musical Instrument
Attack Strength : 160
Attribute :Wind
Weight : 100
Weapon Level : 4
Required Level : None
Applicable Jobs : Bard, Clown
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Evangelist [3]
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Evangelist [3]
A weapon wielded only by Valhalla's chosen. This mace is strengthened by the priest's own faith and devotion.
Enable use of Level 10 [Frost Nova].
Enable use of Level 10 [Cold Bolt].
Enables use of Level 1 [Magic Crasher]
INT + 20, DEX + 20, +50% Chance to put Enemies to Sleep
Indestructible.
Item Class : Mace
Attack Strength : 250
Attribute : Water
Weight : 150
Weapon Level : 4
Required Level : None
Applicable Jobs : Priest, High Priest
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Mjolnir [3]
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Mjolnir [3]
A great hammer rumored to have been used by Thor, the god of thunder.
Enables use of Level 1 [Throw Tomahawk]
Add a 10% chance of causing Curse when using [Throw Tomahawk].
If base INT >= 20, Add a 20% chance of auto casting Level 5 [Lightning Strike of Destruction] when attacking.
Inflict 200% more damage with [Lightning Strike of Destruction].
If base INT < 20 and [Shattering Strike] = 0, add a 7% chance to cast [Shield Break] when attacking.
DEX + 30 , STR + 10
Weapon Class : Mace
Attack Strength : 250
Attribute : Wind
Weight : 600
Weapon lvl : 4
Required lvl : None
Available Job : Blacksmith, Whitesmith
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Nibelungen [3]
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Nibelungen [3]
A spear used by Odin's battle maidens to purify weird souls. The demons slain by this lance give it tremendous power.
Enables use of Level 4 [Warm Wind]
If base STR >= 80, Increase damage from [Pierce] and [Brandish Spear] by 25%.
STR + 20, HIT + 30
Item Class : Spear
Attack Strength : 200
Attribute :Neutral
Weight : 500
Weapon Level : 4
Required Level : None
Applicable Jobs : Knight, Lord Knight
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Sherwood Bow [3]
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Sherwood Bow [3]
Strong sturdy bow that was rumoured to be owned by a great thief of the past.
Range + 9, AGI + 5.
Enables use of Level 10 [Improve Concentration]
If [Remove Trap] is learned, enable use of Level 3 [Ankle Snare]
Add a 7% chance to auto cast level 3 [Critical Wounds] on the target while dealing physical damage.
(Critical wounds decreases heal/healing item value of target by 60% for 30 seconds)
Item Class : Bow
Attack Strength : 150
Weight : 150
Weapon Level : 4
Attack Range : 6
Required Level : None
Applicable Jobs : Rogue, Stalker
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Staff Of Magi [3]
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Staff Of Magi [3]
A staff with power sealed away by secret magics. Even the strongest of high wizards can only utilize a fraction of its great power.
Reduction from Ranged Attack + 10%
Chance of causing Stone Curse on target + 20%, Ignore Defense from all non Angel monsters.
INT + 20, DEX + 10, +15% MATK
Enable use of Level 5 [Blessing]
Indestructible.
Item Class : Staff
Attack Strength : 200
Attribute :Fire
Weight : 50
Weapon Level : 4
Required Level : None
Applicable Jobs : Wizard, High Wizard
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Suiken [3]
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Suiken [3]
A symbol of the ultimate fighting art, its true power can only be unleashed while the user is intoxicated. Masters of the Suiken style leave the enemy off-guard before delivering a powerful finishing blow.
Knowledge of Level 10 [Triple Blow] increases the Triple Blow rate by 30%.
[Raging Quadruple Blow] and [Raging Thrust] will autocast [Call Spirits].
Inflict 100% more damage with [Raging Thrust].
Inflict 50% more damage with [Chain Crush Combo].
STR + 20, INT + 20
Item Class : Claw
Attack Strength : 150
Attribute :Water
Weight : 60
Weapon Level : 4
Required Level : None
Applicable Jobs : Monk, Champion
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Tome Of Ymir [3]
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Tome Of Ymir [3]
Tome that contains the secrets of Rune-Midgard. Bestows limitless knowledge.
Enables use of Level 2 [Strip Shield].
Reduction from Ranged Attack + 10%,
Inflict 200% more damage with [Heaven's Drive].
INT + 10, DEX + 20, STR +20, CRIT +30.
Indestructible.
Item Class : Book
Attack Strength : 250
Weight : 80
Weapon Level : 4
Required Level : None
Applicable Jobs : Sage, Professor
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Twin Fang [3]
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Twin Fang [3]
Fashioned with deadly fangs of a demon lord, these blades silence their target before their wielder slips effortlessly into the shadows.
20% more damage to all races except Demi Humans. 30% more damage to Demi Humans.
Inflict 25% more damage with [Grimtooth].
Critical Damage + 12%
AGI + 20
[+ Valkyrie Helm]
+5% Resistance to Fire and Water
+15% Resistance to Earth and Wind
[+ Mysteltainn Card]
+10% MHP, +50% Immunity to Stun, +15% Damage to Ghost Property
Item Class : Katar
Attack Strength : 150
Weight : 150
Weapon Level : 4
Required Level : None
Applicable Jobs : Assassin, Assassin Cross

Expanded Classes

These SQIs are Account-Bound.

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Fenrir's Boots [1]
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Fenrir's Boots [1]
Bound by the gods themselves to the earth, Fenrir bestows these boots to those who are worthy, to help bring about Ragnarok, so that Fenrir may fulfill the prophecy.
MHP + 25%, MSP + 20%, SP Recovery + 15%, Fast-move all the time.
Dex + 15 , Luk + 15
Vit + 10 , Mdef + 10
75% resist to stone curse
25% resist to Freeze
If Str is set at 70 or higher, 7% chance to use Vampire Gift. level 1 while attacking.
If below 70, 5% chance to proc Power Up. level 1 while attacking.
Weapon Class : Footgear
defense Rate: 8
Equipped On : Shoes
Weight : 100
Applicable Job : Star Gladiator
Other: Account Bound (storage allowed but no drop/trade)
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Sýr's Cloak Of Feathers [1]
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Sýr's Cloak Of Feathers [1]
The mythical cloak of feathers belonging to the goddess Sýr. It gives the wearer powers
that vary depending on what they are using.
+15 INT , +15 DEX
+20 STR , +10 MDEF
Allow use of Status Recovery.
Allow use of Magic Crasher.
+15% Resistance to earth, wind, and poison property.
If dagger type weapon is equipped:
+25% aspd
+50 attack
If Rod type weapon is equipped:
+20% Esma Damage
-15% SP usage.
Defense : 8
Equipped on : Garment
Weight : 50
Available Job : Soul Linker
Other: Account Bound (storage allowed but no drop/trade)
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Totsuzenshi [3]
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Totsuzenshi [3]
It's said that the bones of 100 souls were used to fuel the fire used to forge this fuuma...and their spirits have never forgotten...
Inflict 100% more damage with [Throw Kunai].
Skills will no longer consume orbs.
Reduce damage from all races by 20%.
Enables use of Level 5 [Hiding] and Level 5 [Tunnel Drive].
15% chance to cast Level 5 [Change Undead] when using [Throw Huuma Shuriken].
+20 DEX, +20 STR.
Other: Account Bound (storage allowed but no drop/trade)
Class : Kazema
Attack : 200
Attribute : Earth
Weight : 100
Weapon Level : 4
Required Level : None
Applicable Job : Ninja
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Vesper Optics [1]
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Vesper Optics [1]
Recovered Juperos technology and the greatest minds of Einbroch have come together to create this masterpiece of targeting
and accuracy.This ingenious piece of equipment can allow any Gunslinger to unleash his full potential.
DEX+ 20, MDEF+ 15.
Enables use of level 5 [Call Spirits] and level 1 [Body Relocation].
Increases attack speed by 33%.
Max HP + 20%. Reduce damage from all elements except neutral by 20%.
Immune to sleep.
Other : Account Bound (storage allowed but no drop/trade)
Adds a 30% chance to autocast level 5 [Call Spirits Sphere] while attaching.
Weapon Class : Mid Headgear
Defense : 5
Weight : 50
Available Job : Gunslinger

Universal SQIs

These SQIs may be equipped by any class.

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Brisingamen [1]
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Brisingamen [1]
A legendary necklace worn by Freija, the goddess of beauty.
All stats + 5, MDEF + 5
Weapon Class : Accessory
defense : 5
Weight : 150
Available Job : Every Job
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Megingjard [0]
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Megingjard [0]
A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength.
STR + 15
[All Classes except Assassin and Monk]
STR + 30 (One Time Bonus)
[Monk Class]
STR+15
Reduce damage done with [Asura Strike] by 25%.
Weapon Class : Accessory
defense : 2
Weight : 300
Available Job : All Jobs
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Sleipnir [1]
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Sleipnir [1]
Named after Odin's trusty warhorse, these shoes also mimic Sleipnir's powers.
MHP/MSP + 20%, SP Recovery + 15%, MDEF + 10, Fast-move all the time
Weapon Class : Shoes
defense : 5
Weight : 350
Required lvl : 80
Available Job : Every Job
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Valkyrie Helm [1]
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Valkyrie Helm [1]
Helmet decorated with angelic feathers, worn by Odin's battle maidens.
Inscribed with the image of the Goddess of Death, its true purpose is to protect and preserve life.
VIT + 20 , LUK + 20
AGI + 20 , MDEF + 20
Reduce 10% of damage taken from demi-human monsters
Weapon Class : Head Gear
defense Rate: 7
Equipped On : Upper
Weight : 10
Applicable Job : Every Job
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Lord Kaho's Horn [0]
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Lord Kaho's Horn [0]
Exclusive head piece created for Lord Kaho. (Lord Kaho has never been identified)
"STR + 20 , INT + 20"
"DEX + 20 , MDEF + 20"
Weapon Class : Head Gear
defense Rate: 6
Equipped On : Upper
Weight : 10
Applicable Job : Every Job

Arena Challenge

In order to make SQIs, you must first pass the SQI Arena Challenge on the character you desire.

Each character can only make ONE SQI of their respective class, therefore if you want to make an Aegis Shield, you MUST pass this challenge with a Crusader/Paladin.

Additionally, each character passed can also make:

  • 1 Valkyrie Helm [1]
  • 2 of each Accessory
  • Unlimited Sleipnir [1]
  •  ??
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    Lord Kaho's Horn

Requirements

To begin the challenge, you must find 5 other teammates forming a party of 6 people. Each person must also possess 1 of each Seal (1-4). Seals can be found by defeating certain MvP monsters.

MvPs that drop Seals
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Seal 1
Stormy Knight, Dark Lord, Evil Snake Lord, Tao Gunka, White Lady, Dracula
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Seal 2
Baphomet, Doppelganger, Orc Lord, Turtle General, Incantation Samurai, Orc Hero
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Seal 3
Osiris, Drake, Maya, Lord of Death, RSX-0806, Mistress
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Seal 4
Golden Thief Bug, Eddga, Pharaoh, Phreeoni, Garm, Amon Ra,

How to Begin

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Arena Guide in Yuno
  1. In northern Yuno, speak with the Arena Guide (yuno 158,311) with one of each seal. Your seals will be taken from you as an admission fee when you enter the waiting room, and will be refunded if you leave the room without entering the challenge.
  2. Once all members are present, enter the NPC Chatroom to begin the challenge. When all 6 members have entered, you will be warped to the arena. Skills are disabled in the waiting room.
  3. A short briefing of the rules will be broadcasted in the arena, then the challenge will begin.

The Challenge

Once the challenge begins, you will have 15 minutes to defeat 8 "Stones" and 1 "Spirit".

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SQI Arena Map
Dragon Stone Brute Stone Formless Stone
1 Acidus (Gold)
1 Acidus (Blue)
1 Mutant Dragonoid
1 Hydrolancer
?
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1 Eddga
8?
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Venatu
4?
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Dimik
1 Salamander
Demi-Human Stone Central Room Undead Stone
1 Howard Alt-Eisen
1 Margaretha Sorin
1 Cecil Damon
1 Kathryne Keyron
1 Incantation Samurai
1 Baphomet ?
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Ragged Zombie
?
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1 Osiris
Demon Stone Angel Stone Insect Stone
2 Banshee
?
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1 Moonlight Flower
1 Dame of Sentinel
1 Mistress of Shelter
1 Baroness of Retribution
1 Lady Solace
1 Incarnation of Morroc (Valkyrie)
?
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Arclouse
?
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Argiope
2 Centipede
1 Maya

The room you start in is the central room, and each of the 8 Stones is located in their respective rooms. You do not have to clear them in a specific order, nor do you have to commit to any room once you enter it. The Stone of each room will only take 1 damage (like plants) unless all the Stone Guardians (mobs) are cleared. Once the Stone is defeated, the room is considered cleared.

Once the 8th Stone is defeated, a message will broadcast saying that the Spirit (Baphomet) has awakened. The Spirit appears in the middle of the central room. Once the Spirit is defeated, the challenge is considered complete and all players will be warped to Valhalla.

You may re-enter the Arena Challenge as many times as you like (even if you have already completed the test before), provided you possess a set of 4 seals.

Valhalla

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SQI Masters in Valhalla

Upon completion of the SQI Arena Challenge, you will be warped to Valhalla where all the SQI Masters are located. In order to gain permanent access Valhalla, you MUST exit through the south portal of the hall (do NOT Teleport, Warp Portal, or use Butterfly Wing). Once you do, you may return to Valhalla at any time by speaking with the Valhalla Guard (yuno 210, 309), east of the Arena Guide in Yuno.

Note: This map (Valhalla) is separate from the one in the Sign Quest. (Do not expect to be able to create SQIs after receiving approval from Valkyrie Sandra.)

Lists of Ingredients

2-1, 2-2, and Transcendent Classes

Aegis Shield [1]
100,000,000 Zeny
1 Mirror Shield [1]
1 Sacred Mission
1 Medusa Card
1 Tamruam Card
1 Emperium Anvil
50 Piece of Shield
100 Refined Bradium
200 Level 3 Heal
1000 Destroyed Armor
Artemis Bow [3]
125,000,000 Zeny
1 Ballista
1 Falken Blitz [2]
1 Luna Bow [2]
1 Bow Thimble
1 Mobster Card
2 Kapha Card
2 Grand Peco Card
2 Arrow of Counter Evil
50 Gemstone
100 Star Crumb
1000 False Angel Wing
Belmont Whip [3]
100,000,000 Zeny
1 Chemeti Whip
1 Lariat Whip
1 Pest Card
1 Seeker Card
3 Metaller Card
5 Holy Arrow Quiver
25 Agate
50 Fire Dragon Scale
100 Flame Heart
500 Burning Hair
1000 Tooth of Bat
Djinn [3]
125,000,000 Zeny
1 Bloody Axe
1 War Axe [1]
1 Sandman Card
2 Wormtail Card
25 Head of Three Headed Dragon
25 Pyroxene
50 Essence of Dragon (Gopinich)
150 Great Nature
1000 Dragon Mane
Electric Guitar [3]
100,000,000 Zeny
1 Gentle Breeze Guitar
1 Guitar [1]
1 Flame Skull Card
2 Wind Ghost Card
50 Piece of Singing Crystal (Banshee's Shadow)
100 Lightning Elemental Converter
250 Wind of Verdure
500 Singing Plant
500 Clattering Skull
1000 Grasshopper Legs
Evangelist [3]
160,000,000 Zeny
1 Coif [1]
1 Holy Robe
5 Plankton Card
100 Crystal Blue
150 Fang of Hatii
1,200 Ice Cubic
Mjolnir [3]
150,000,000 Zeny
1 Golden Mace
1 Iron Driver
1 Golem Card
200 Rough Wind
1000 Elder Pixie Mustache
Nibelungen [3]
140,000,000 Zeny
1 Tirfing Sword
1 Gungnir
1 Longinus's Spear
1 Lance [1]
1 Bathory Card
2 Loki's Whispers
1,000 Evil Horn
Sherwood Bow [3]
150,000,000 Zeny
1 Roguemaster's Bow
1 Arbalest [2]
1 Whisper Card
2 Young Twig
100 Olivite
200 Thin Trunk
300 Barren Trunk
300 Fine-grained Trunk
300 Solid Trunk
Staff of Magi [3]
150,000,000 Zeny
1 Mighty Staff
1 Soul Staff
1 Wizardry Staff
1 Jakk Card
2 Necklace of Wisdom
5 Morroc Solution
5 Payon Solution
140 Red Blood
650 Cat's Eye
Suiken [3]
185,000,000 Zeny
1 Berserk
1 Waghnak [4]
1 Executioner's Mitten
1 Marine Sphere Card
3 Caramel Card
20 Poison Bottle
20 Broken Liquor Jar
50 Jeweled Ore
100 Bee Sting
100 Giant Butterfly Wing
200 Alcohol
200 Mystic Frozen
Tome of Ymir [3]
100,000,000 Zeny
1 Book of Billows
1 Book of Gust of Wind
1 Book of Mother Earth
1 Book of Blazing Sun
1 Book of the Apocalypse
1 Tablet [1]
1 Memory Book[1]
1 Pencil Case
5 Old Magicbook
75 Worn-out Page
250 Slick Paper
870 Oil Paper

Twin Fang [3]

135,000,000 Zeny
1 Infiltrator
1 Grimtooth
1 Assassin Mask
1 Hydra Card
25 Oridecon
40 Blade of Darkness
100 Elunium
1,000 Broken Shuriken

Expanded Classes

Fenrir's Boots [1]
115,000,000 Zeny
1 Dracula Card
1 Sleipnir[0]
1 Sprint Ring
10 Stiff Horns
20 Hard Skins
1,000 Wolf Claws
Sýr's Cloak Of Feathers [1]
75,000,000 Zeny
1 Heavenly Maiden Robe
1 Spiritual Ring
1 Myst Card
25 Transparent Celestial Robe
50 Soft Silk
100 Red Feather
100 Blue Feather
100 Green Orb
100 Yellow Orb

Cost: 75,000,000z

Totsuzenshi [3]
80,000,000 Zeny
1 Huuma Giant Wheel Shuriken [3]
1 Mother's Nightmare
2 Thara Frog Card
3 Smokie Card
25 Hand of God
50 Fragment of Rossata Stone
100 Green Live
250 Old Shuriken
500 Broken Shuriken
Vesper Optics [1]
80,000,000 Zeny
1 Doppelganger Card
1 Transparent Plate (Green)
1 Transparent Plate (Red)
1 Transparent Plate (Yellow)
1 Transparent Plate (White/clear)
1 Berserk Potion
3 Gibbet Card
10 Gold
500 Chattering Skulls

Universal SQIs

Brisingamen [1]
130,000,000 Zeny
5 Ring [1]
5 Earring [1]
5 Brooch [1]
5 Glove [1]
5 Rosary [1]
5 Necklace [1]
Megingjard [0]
200,000,000 Zeny
1 Angel Wing
1 Belt [1]
1 Tarou Card
1 Mantis Card
1 Picky Card
1 Deviruchi Card
1 Hornet Card
1 Kobold Card
10 Ring [1]
10 Ring
Sleipnir [1]
50,000,000 Zeny
1 Sleipnir
1 Greaves [1]
Valkyrie Helm [1]
130,000,000 Zeny
1 Angel Helm
1 Angel Wing
1 Angel Wing Ears [1]
1 Spiky Band
1 Mistress Crown
1 Bone Helm
1 Queen's Hair Ornament