Difference between revisions of "War of Emperium"

From JellyRO Wiki
Jump to: navigation, search
(Special WoE Maps)
Line 1: Line 1:
 
<div style="float:right;">__TOC__</div><center>'''[[Image:FP_WoESched.jpg|link=http://anesisro.com]]'''</center>
 
<div style="float:right;">__TOC__</div><center>'''[[Image:FP_WoESched.jpg|link=http://anesisro.com]]'''</center>
'''War of Emperium''' (WoE) is a weekly event held across Rune-Midgard that challenges [[Guilds]] to participate in massive battles with one another. War of Emperium uses a guild vs. guild battle system which activates on constant, pre-selected days. Offensive teams aim to destroy a castle's '''Emperium''', while it is up to the defending guild and its allies to protect the stone at all costs.  
+
'''War of Emperium''' (WoE) is a weekly event held across Rune-Midgard that challenges [[Guild System|guilds]] to participate in massive battles with one another. War of Emperium uses a guild vs. guild battle system which activates on a scheduled basis. Offensive teams aim to destroy a castle's '''Emperium''' while the defending guild protects the stone. There are several different editions of WoE on different days that guilds can participate in.
  
 
You must be in a guild that possesses the '''Guild Approval''' skill to land any hits on the Emperium or castle guardians. Guild alliances cannot be formed or broken during WoE.
 
You must be in a guild that possesses the '''Guild Approval''' skill to land any hits on the Emperium or castle guardians. Guild alliances cannot be formed or broken during WoE.
 +
 +
== Non-Trans Edition ==
 +
Only characters who have not rebirthed may enter non-trans castles. However, not all members of the guild must be non-trans.
 +
 +
== Restricted Edition ==
 +
Restricted castles are considered "Vanilla Mode," in which players are restricted from using certain gears and consumables.
 +
 +
{{main|Restricted WoE}}
 +
 +
== Second Edition ==
 +
The castles in [[Yuno]] and [[Rachel]] function slightly differently than the original castles. War of Emperium 2.0 castles are not divided into multiple "rooms". In lieu of portals, flags within the castle provide many more transport locations for the defending guild. In addition to the skill restrictions in classic WoE, High Jump is also disabled.
 +
 +
; Castle Defense
 +
Sets of Barricades provide defense to prevent enemies from advancing. They can be removed by first destroying the Guardian Stones on either side of the castle. (Unlike the Emperium, Guardian Stones and Barricades are both affected by skills.)
 +
 +
Members of the guild currently in possession of the castle may repair the guardian stones if it is currently destroyed. Each attempt requires the following set of items:
 +
* {{Item2 | Oridecon}} x1
 +
* {{Item2 | Elunium}} x1
 +
* {{Item2 | Blue Gemstone}} x5
 +
* {{Item2 | Yellow Gemstone}} x5
 +
* {{Item2 | Red Gemstone}} x5
 +
* {{Item2 | Stone}} x30
 +
 +
; Guild Dungeons
 +
See also: ''[[Okolnir|Vision of Okolnir]], [[Halls of the Abyss]]''
 +
 +
== Related Mobs ==
 +
{{DB Link}}
 +
 +
; Emperium
 +
 +
When an Emperium breaks, whichever guild makes the final hit on the Emperium will then gain ownership of the castle. All other guilds will be forcibly ejected, and a global broadcast will be played to announce the new castle ownership. The new Emperium that spawns is is invulnerable to the defending guild and its allies. (Note that this does not include un-guilded/un-allied party members of the defending guild).
 +
 +
The Emperium is also unaffected by most active skills.
 +
 +
; Guardians
 +
*Archer Guardian
 +
*Knight Guardian
 +
*Soldier Guardian
 +
 +
; WoE 2.0 Barricade Defense Mobs
 +
{{Verification Required}} Verification required for element of barricades. (Previously changed to Ghost.)
 +
 +
*Guardian Stone (1)
 +
*Guardian Stone (2)
 +
*Barricade
  
 
== WoE Castle Locations ==
 
== WoE Castle Locations ==
Line 67: Line 113:
 
| 5. Badanis
 
| 5. Badanis
 
|}
 
|}
 
== Mechanics ==
 
* Flee is reduced by 20%.
 
* Long range normal attacks are reduced by 25%.
 
* Skill-based damage is reduced by 50%. (Pressure and Gravitation Field are exceptions.)
 
* Traps last 4 times as long.
 
* All knockback effects are disabled.
 
* Equipment preventing skill interruption during casting (Phen Card and similar items) do not function. Cast interruption can only be avoided when you are protected by Devotion.
 
* /noctrl does not work; players must hold down the mouse button for normal attacks.
 
 
==== Disabled Skills ====
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
* {{Skill2|Assumptio}}
 
* {{Skill2|Basilica}}
 
* {{Skill2|Backslide}}
 
* {{Skill2|Cast-off Ciceda Shell}} *
 
* {{Skill2|Plant Cultivation}}
 
* {{Skill2|Endure}} *
 
* {{Skill2|Ice Wall}}
 
* {{Skill2|Moonlit Water Mill}}
 
* {{Skill2|Intimidate}}
 
* {{Skill2|Shadow Jump}} *
 
* {{Skill2|Teleport}}
 
* {{Skill2|Warp Portal}}
 
</div>
 
 
== Castle Ownership ==
 
 
* '''Flags''' allow the defending guild to move quickly to the stronghold of their castle, or in WoE 2.0, other locations within the castle.
 
* '''Guardians''' provide extra offence for the defending guild. They can be summoned by guilds with the skill '''Guardian Research'''.
 
* '''Guild Dungeons''' house various monsters and MVP, some of which can't even be found on regular maps. All members of victorious guilds are able to access the guild dungeon for their castle's particular realm.
 
* '''Treasure Rooms''' yielding various items are available to the castle's guild master. After each server midnight, 4 or more Treasure Chests will spawn in the treasure room.
 
* '''Economy''' determines the number of treasure boxes that appear based on the castle's economy. The items available in the castle's treasury depend on the castle itself.
 
 
== Second Edition ==
 
=== WoE 2.0 ===
 
The castles in [[Yuno]] and [[Rachel]] function slightly differently than the original castles. War of Emperium 2.0 castles are not divided into multiple "rooms". In lieu of portals, flags within the castle provide many more transport locations for the defending guild. In addition to the skill restrictions in classic WoE, High Jump is also disabled.
 
 
; Castle Defense
 
Sets of Barricades provide defense to prevent enemies from advancing. They can be removed by first destroying the Guardian Stones on either side of the castle. (Unlike the Emperium, Guardian Stones and Barricades are both affected by skills.)
 
 
Members of the guild currently in possession of the castle may repair the guardian stones if it is currently destroyed. Each attempt requires the following set of items:
 
* {{Item2 | Oridecon}} x1
 
* {{Item2 | Elunium}} x1
 
* {{Item2 | Blue Gemstone}} x5
 
* {{Item2 | Yellow Gemstone}} x5
 
* {{Item2 | Red Gemstone}} x5
 
* {{Item2 | Stone}} x30
 
 
; Guild Dungeons
 
See also: ''[[Okolnir|Vision of Okolnir]], [[Halls of the Abyss]]''
 
 
== Restricted Edition ==
 
{{main|Restricted WoE}}
 
 
== Related Mobs ==
 
{{DB Link}}
 
 
; Emperium
 
 
When an Emperium breaks, whichever guild makes the final hit on the Emperium will then gain ownership of the castle. All other guilds will be forcibly ejected, and a global broadcast will be played to announce the new castle ownership. The new Emperium that spawns is is invulnerable to the defending guild and its allies. (Note that this does not include un-guilded/un-allied party members of the defending guild).
 
 
The Emperium is also unaffected by most active skills.
 
 
; Guardians
 
*Archer Guardian
 
*Knight Guardian
 
*Soldier Guardian
 
 
; WoE 2.0 Barricade Defense Mobs
 
{{Verification Required}} Verification required for element of barricades. (Previously changed to Ghost.)
 
 
*Guardian Stone (1)
 
*Guardian Stone (2)
 
*Barricade
 
  
 
[[Category: War of Emperium]]
 
[[Category: War of Emperium]]
 
[[Category: PVP]]
 
[[Category: PVP]]

Revision as of 15:21, 24 August 2015

Error creating thumbnail: Unable to save thumbnail to destination

War of Emperium (WoE) is a weekly event held across Rune-Midgard that challenges guilds to participate in massive battles with one another. War of Emperium uses a guild vs. guild battle system which activates on a scheduled basis. Offensive teams aim to destroy a castle's Emperium while the defending guild protects the stone. There are several different editions of WoE on different days that guilds can participate in.

You must be in a guild that possesses the Guild Approval skill to land any hits on the Emperium or castle guardians. Guild alliances cannot be formed or broken during WoE.

Non-Trans Edition

Only characters who have not rebirthed may enter non-trans castles. However, not all members of the guild must be non-trans.

Restricted Edition

Restricted castles are considered "Vanilla Mode," in which players are restricted from using certain gears and consumables.

Main Article: Restricted WoE

Second Edition

The castles in Yuno and Rachel function slightly differently than the original castles. War of Emperium 2.0 castles are not divided into multiple "rooms". In lieu of portals, flags within the castle provide many more transport locations for the defending guild. In addition to the skill restrictions in classic WoE, High Jump is also disabled.

Castle Defense

Sets of Barricades provide defense to prevent enemies from advancing. They can be removed by first destroying the Guardian Stones on either side of the castle. (Unlike the Emperium, Guardian Stones and Barricades are both affected by skills.)

Members of the guild currently in possession of the castle may repair the guardian stones if it is currently destroyed. Each attempt requires the following set of items:

  • Error creating thumbnail: Unable to save thumbnail to destination
    Oridecon x1
  • Error creating thumbnail: Unable to save thumbnail to destination
    Elunium x1
  • Error creating thumbnail: Unable to save thumbnail to destination
    Blue Gemstone x5
  • Error creating thumbnail: Unable to save thumbnail to destination
    Yellow Gemstone x5
  • Error creating thumbnail: Unable to save thumbnail to destination
    Red Gemstone x5
  • Error creating thumbnail: Unable to save thumbnail to destination
    Stone x30
Guild Dungeons

See also: Vision of Okolnir, Halls of the Abyss

Related Mobs

This page/section has been marked as being in need of links to the (Mob/Item/Map) Database.
Emperium

When an Emperium breaks, whichever guild makes the final hit on the Emperium will then gain ownership of the castle. All other guilds will be forcibly ejected, and a global broadcast will be played to announce the new castle ownership. The new Emperium that spawns is is invulnerable to the defending guild and its allies. (Note that this does not include un-guilded/un-allied party members of the defending guild).

The Emperium is also unaffected by most active skills.

Guardians
  • Archer Guardian
  • Knight Guardian
  • Soldier Guardian
WoE 2.0 Barricade Defense Mobs
Error creating thumbnail: Unable to save thumbnail to destination
Verification required for element of barricades. (Previously changed to Ghost.)
  • Guardian Stone (1)
  • Guardian Stone (2)
  • Barricade

WoE Castle Locations

Valkyrie Realm (Prontera 1N) Greenwood Lake Guild (Payon 1W)
Error creating thumbnail: Unable to save thumbnail to destination
1. Kriemhild
Error creating thumbnail: Unable to save thumbnail to destination
1. Bright Arbor
2. Swanhild 2. Holy Shadow
3. Fadhgrindh 3. Scarlet Palace
4. Skoegul 4. Bamboo Groove Hill
Prontera 5. Gondul 5. Sacred Palace
Britonah Guild (Geffen 1W1S) Luina Guild (Aldebaran 1W)
Error creating thumbnail: Unable to save thumbnail to destination
1. Repherion
Error creating thumbnail: Unable to save thumbnail to destination
1. Neuschwanstein
2. Eeyorbriggar 2. Hohenschwangau
3. Yesnelph 3. Nuernberg
4. Bergel 4. Wuerzburg
5. Mersetzdeitz 5. Rothenburg
Schwartzvald Guild (Yuno 1W) Arunafeltz Guild (Rachel 2S)
Error creating thumbnail: Unable to save thumbnail to destination
1. Himinn
Error creating thumbnail: Unable to save thumbnail to destination
1. Mardol
2. Andlangr 2. Cyr
3. Vidblainn 3. Horn
4. Hljod 4. Gefn
5. Skidbladnir 5. Badanis