War of Emperium

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War of Emperium (WoE) is a scheduled weekly event held across Rune-Midgard that challenges guilds to participate in massive battles with one another. Offensive teams aim to destroy a castle's Emperium while the defending guild protects. There are different editions on different days that guilds can participate in.

You must be in a guild that possesses the Guild Approval skill to land any hits on the Emperium or castle guardians. Guild alliances cannot be formed or broken during WoE.

First Edition

War of Emperium 1.0 includes the realms of Valkyrie, Greenwood, Britoniah, and Luina. The realms have several castles, but only one castle is active at any given WoE time, with the occasional rotation. Per the current schedule, there is one day designated for Non-trans, where oly characters who have not rebirthed may enter, and one day designated for Trans.

See also: Halls of the Abyss

Restricted Edition

Restricted edition is commonly considered "Vanilla Mode," in which players are restricted from using certain gears and consumables in WoE 1.0 castles.

Main Article: Restricted WoE

Second Edition

War of Emperium 2.0 sees the addition of the two additional realms of Schwartzvald and Arunafeltz. The castles are designed to focus more on defense and thus are not divided into multiple "rooms". In lieu of portals, flags within the castle provide many more transport locations for the defending guild. In addition to the skill restrictions in WoE 1.0, High Jump is also disabled.

Castle Defense

Sets of Barricades provide defense to prevent enemies from advancing. They can be removed by first destroying the Guardian Stones on either side of the castle. (Unlike the Emperium, Guardian Stones and Barricades are both affected by skills.)

Members of the guild currently in possession of the castle may repair the guardian stones if it is currently destroyed. Each attempt requires the following set of items:

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    Oridecon x1
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    Elunium x1
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    Blue Gemstone x5
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    Yellow Gemstone x5
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    Red Gemstone x5
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    Stone x30

See also: Vision of Okolnir

Training Edition

The training edition of the War of Emperium system is a smaller, more restricted version of WoE for Transcendent Classes and below. WoE:TE recreates all 5 of the Valkyrie and Lunia realm castles called Gloria and Kafragarten. The entrance of WoE TE castle realms are located in Valkyrie (prt_gld 120, 153) and Lunia (alde_gld 225, 188). This will replace the current Restricted WoE system.

This quest or feature is part of a future update and has not yet been added to JellyRO.
All details are currently pending.


Mechanics

  • Flee is reduced by 20%.
  • Long range normal attacks are reduced by 25%.
  • Skill-based damage is reduced by 50%. (Pressure and Gravitation Field are exceptions.)
  • Traps last 4 times as long.
  • All knockback effects are disabled.
  • Equipment preventing skill interruption during casting (Phen Card and similar items) do not function. Cast interruption can only be avoided when you are protected by Devotion.
  • /noctrl does not work; players must hold down the mouse button for normal attacks.

Disabled Skills

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    Assumptio
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    Basilica
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    Backslide
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    Cast-off Ciceda Shell *
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    Plant Cultivation
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    Endure *
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    Ice Wall
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    Moonlit Water Mill
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    Intimidate
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    Shadow Jump *
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    Teleport
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    Warp Portal

Related Mobs

This page/section has been marked as being in need of links to the (Mob/Item/Map) Database.
Emperium

When an Emperium breaks, whichever guild makes the final hit on the Emperium will then gain ownership of the castle. All other guilds will be forcibly ejected, and a global broadcast will be played to announce the new castle ownership. The new Emperium that spawns is is invulnerable to the defending guild and its allies. (Note that this does not include un-guilded/un-allied party members of the defending guild).

The Emperium is also unaffected by most active skills.

Guardians
  • Archer Guardian
  • Knight Guardian
  • Soldier Guardian
WoE 2.0 Barricade Defense Mobs
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Verification required for element of barricades. (Previously changed to Ghost.)
  • Guardian Stone (1)
  • Guardian Stone (2)
  • Barricade

Castles

  • Flags allow the defending guild to move quickly to the stronghold of their castle, or in WoE 2.0, other locations within the castle.
  • Guardians provide extra offence for the defending guild. They can be summoned by guilds with the skill Guardian Research.
  • Guild Dungeons house various monsters and MVP, some of which can't even be found on regular maps. All members of victorious guilds are able to access the guild dungeon for their castle's particular realm.
  • Treasure Rooms yielding various items are available to the castle's guild master. After each server midnight, 4 or more Treasure Chests will spawn in the treasure room.
  • Economy determines the number of treasure boxes that appear based on the castle's economy. The items available in the castle's treasury depend on the castle itself.
Valkyrie Realm (Prontera 1N) Greenwood Lake Guild (Payon 1W)
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1. Kriemhild
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1. Bright Arbor
2. Swanhild 2. Holy Shadow
3. Fadhgridh 3. Scarlet Palace
4. Skoegul 4. Bamboo Groove Hill
Prontera 5. Gondul 5. Sacred Palace
Britonah Guild (Geffen 1W1S) Luina Guild (Aldebaran 1W)
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1. Repherion
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1. Neuschwanstein
2. Eeyorbriggar 2. Hohenschwangau
3. Yesnelph 3. Nuernberg
4. Bergel 4. Wuerzburg
5. Mersetzdeitz 5. Rothenburg
Schwartzvald Guild (Yuno 1W) Arunafeltz Guild (Rachel 2S)
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1. Himinn
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1. Mardol
2. Andlangr 2. Cyr
3. Vidblainn 3. Horn
4. Hljod 4. Gefn
5. Skidbladnir 5. Badanis