Difference between revisions of "Template:ItemDesc"
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== Notes == | == Notes == | ||
| − | This template is used to display items as they appear in-game, and so generally do not require staff confirmation - as opposed to the [[Template:ItemInfo]] group (currently [[Template:SItem Misc]]). | + | This template is used to display items as they appear in-game, and so generally do not require staff confirmation - as opposed to the [[Template:ItemInfo]] group (currently [[Template:SItem Misc]]). However, that template is less bulky. |
=== Long Item Names === | === Long Item Names === | ||
Revision as of 09:33, 27 December 2013
Related Templates
| Template | Description |
|---|---|
| Template: ItemView | 269px width |
| Template: ItemView2 | Increased width |
| Template: EquipView | 269px width. For items with slots 0-4. |
| Template: EquipView2 | Increased width. For items with slots 0-4. |
Usage
{{ ItemView
| name = Apple
| desc = A round red edible fruit of a small tree of the rose family.<br /><span style="color:#000088;">Recover a small amount of HP</span>.<br /><span style="color:#ffffff;">_</span><br />Weight : <span style="color:#777777;">2</span>
}}
{{ ItemView2
| name = Apple
| desc = A round red edible fruit of a small tree of the rose family.<br /><span style="color:#000088;">Recover a small amount of HP</span>.<br /><span style="color:#ffffff;">_</span><br />Weight : <span style="color:#777777;">2</span>
}}
Notes
This template is used to display items as they appear in-game, and so generally do not require staff confirmation - as opposed to the Template:ItemInfo group (currently Template:SItem Misc). However, that template is less bulky.
Long Item Names
This base template keeps 269px width that you see in-game. For that reason, it does not work with long item names. I have allowed it to overflow into the description area and have no intentions of complicating divs to fix it.
I recommend instead Template:ItemView2 which has a wider width. However this template gets the base ItemView template name because of its in-game style. -- Adellie (talk) 12:36, 26 December 2013 (UTC)