War of Emperium

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War of Emperium (WoE) is a weekly event held across Rune-Midgard that challenges guilds to participate in massive battles with one another. War of Emperium uses a guild vs. guild battle system which activates on a scheduled basis. Offensive teams aim to destroy a castle's Emperium while the defending guild protects the stone. There are several different editions of WoE on different days that guilds can participate in.

You must be in a guild that possesses the Guild Approval skill to land any hits on the Emperium or castle guardians. Guild alliances cannot be formed or broken during WoE.

Non-Trans Edition

Only characters who have not rebirthed may enter non-trans castles. However, not all members of the guild must be non-trans.

Restricted Edition

Restricted castles are considered "Vanilla Mode," in which players are restricted from using certain gears and consumables.

Main Article: Restricted WoE

Second Edition

The castles in Yuno and Rachel function slightly differently than the original castles. War of Emperium 2.0 castles are not divided into multiple "rooms". In lieu of portals, flags within the castle provide many more transport locations for the defending guild. In addition to the skill restrictions in classic WoE, High Jump is also disabled.

Castle Defense

Sets of Barricades provide defense to prevent enemies from advancing. They can be removed by first destroying the Guardian Stones on either side of the castle. (Unlike the Emperium, Guardian Stones and Barricades are both affected by skills.)

Members of the guild currently in possession of the castle may repair the guardian stones if it is currently destroyed. Each attempt requires the following set of items:

  • Item Oridecon.gif Oridecon x1
  • Item Elunium.gif Elunium x1
  • Item Blue Gemstone.gif Blue Gemstone x5
  • Item Yellow Gemstone.gif Yellow Gemstone x5
  • Item Red Gemstone.gif Red Gemstone x5
  • Item Stone.gif Stone x30
Guild Dungeons

See also: Vision of Okolnir, Halls of the Abyss

Related Mobs

This page/section has been marked as being in need of links to the (Mob/Item/Map) Database.
Emperium

When an Emperium breaks, whichever guild makes the final hit on the Emperium will then gain ownership of the castle. All other guilds will be forcibly ejected, and a global broadcast will be played to announce the new castle ownership. The new Emperium that spawns is is invulnerable to the defending guild and its allies. (Note that this does not include un-guilded/un-allied party members of the defending guild).

The Emperium is also unaffected by most active skills.

Guardians
  • Archer Guardian
  • Knight Guardian
  • Soldier Guardian
WoE 2.0 Barricade Defense Mobs

Exclamation.gif Verification required for element of barricades. (Previously changed to Ghost.)

  • Guardian Stone (1)
  • Guardian Stone (2)
  • Barricade

WoE Castle Locations

Valkyrie Realm (Prontera 1N) Greenwood Lake Guild (Payon 1W)
Woe Realm Prontera.jpg 1. Kriemhild Woe Realm Payon.jpg 1. Bright Arbor
2. Swanhild 2. Holy Shadow
3. Fadhgrindh 3. Scarlet Palace
4. Skoegul 4. Bamboo Groove Hill
Prontera 5. Gondul 5. Sacred Palace
Britonah Guild (Geffen 1W1S) Luina Guild (Aldebaran 1W)
Woe Realm Geffen.jpg 1. Repherion Woe Realm Aldebaran.jpg 1. Neuschwanstein
2. Eeyorbriggar 2. Hohenschwangau
3. Yesnelph 3. Nuernberg
4. Bergel 4. Wuerzburg
5. Mersetzdeitz 5. Rothenburg
Schwartzvald Guild (Yuno 1W) Arunafeltz Guild (Rachel 2S)
Woe Realm Yuno.jpg 1. Himinn Woe Realm Rachel.jpg 1. Mardol
2. Andlangr 2. Cyr
3. Vidblainn 3. Horn
4. Hljod 4. Gefn
5. Skidbladnir 5. Badanis