Difference between revisions of "Sapha's Visit Quest"

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{{Missing Information}}{{cleanup}}
 
{{Missing Information}}{{cleanup}}
  
SAPHA'S VISIT
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{| class="wikitable" style="width:450px;"
 +
| '''Requirements:'''
 +
* '''Base level:''' 70
 +
* '''Item(s) (Not consumed):''' Ring of the Ancient Wise King (Equipped)
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* '''Quest Prerequisite(s):''' Ring of the Wise King
  
MINIMUM REQUIREMENTS:
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|'''Rewards:'''
* cannot find base level requirement. though prereq Onward req blvl 70
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'''Item(s):''' Light of El Dicastes
* ONWARD TO THE NEW WORLD COMPLETED ep13_ryu > 99
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Access to El Dicastes
* Item: wise king , does not have to be your own. account-bound.
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1. Expedition Guard Ben or Expedition Guard Maha (mid_camp 222,246)
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|'''Next Quests:'''
 +
* Doha's Secret Orders
 +
* Frede's Request
 +
* Department Quests
 +
* Document Quests
 +
|}
  
 +
1. Expedition Guard Ben or Expedition Guard Maha (mid_camp 222,246)
 
* actually not necessary?
 
* actually not necessary?
  
2. Inside central tent (mid_camp 214,249) Guard Aello
 
* mid_campin,93,114,3 script Guard Aello#ep133_is03 967,{
 
* if (ep13_ryu > 99 || ep13_start > 99) { if (ep13_3_invite == 0) { set ep13_3_invite, 1;
 
* ep13_ryu was set to 100 by Mukenro (quests_13_1.txt)  .: Onward must be completed
 
* ep13_start set to 100 by Cat Hand Agent#geck on moc_para01,44,19,3 (quests_dicastes.txt) -- preumably paradise group .: Cat Hand New World Access must NOT be completed.
 
  
3 Upstairs, right room, Soldier
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2. Go inside tent (mid_camp 214, 249) and talk to Guard Aello (mid_campin 93, 114).
* mid_campin,111,120,3 script Soldier#ep133_is04 852,{
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* if (ep13_3_invite == 1) { if (select("I have authorization.:Is that so.") == 1) { warp "mid_campin",165,126;
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3. Talk to the Soldier upstairs.
* ((i thought he doesn't let you in without a ring?))
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(Keep in mind to have the Ring of Wise King equipped in order to speak with the Sapha.
 +
You do not have to have done the quest on that character, only have the ring equipped?)
  
4. Sapha from Manuk
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4. Talk to Vyhannus.
* wear ring
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* mid_campin,168,128,3 script Sapha from Manuk 451,{
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* if (ep13_3_invite == 1) { callfunc "eldicastes_c",3;
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* case 3: set ep13_3_invite, 2; set ep13_3_secret, 1;
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* doha open
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5. Vyhannus
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5. Talk to Vyhannus again, he's selecting worthy adventurers.
* wear ring
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* mid_campin,168,125,3 script Hound#ep133_is06 997,{
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* HOUND: else if (ep13_3_invite == 2) { callfunc "eldicastes_c",1;
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* SAPHA: else if (ep13_3_invite == 2) { callfunc "eldicastes_c",1;
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* case 1: ep13_3_invite, 3;
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6. Vyhannus
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6. Talk one more time to Vyhannus. He wants you to talk to Avalanche in Manuk.
* wear ring
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''(You can talk to Doha one room north of Vyhannus to start Doha's Secret Mission)''
* HOUND: else if (ep13_3_invite == 3) { callfunc "eldicastes_c",2;
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* SAPHA: else if (ep13_3_invite == 3) { callfunc "eldicastes_c",2;
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* case 2: set ep13_3_invite, 4;
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* scaraba hole open
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7. Southeast manuk building (309,142) Guard Captain Avalanche
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7. Go outside and warp yourself via cat NPC to Manuk field. (10.000 Zeny) Walk through Warp.
* wear ring
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* man_in01,315,52,3 script Guard Captain Avalanche
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* if (ep13_3_invite == 4) { set ep13_3_invite, 5;
+
  
8. East manuk, Entrance Manager (321, 182)
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8. Enter the southeast manuk building (309,142). Talk to Guard Captain Avalanche
* wear ring
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* manuk,321,182,5 script Entrance Manager#ep133 450,{
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* if (ep13_3_invite >= 4) { warp "dic_dun01",33,212;
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* not necessary
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9. El Dicastes Field, Guard
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9. Talk to the Entrance Manager (321, 182) and pass through the tunnel. (Access to Scarab Hole Level 1)
- script Guard#ep133_11 492,{
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* wear ring
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* else if (ep13_3_invite == 5) { warp "dicastes01",199,41;
+
  
10. dicastes02 120, 235
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10. The entrance of the city is guarded by NPCs you need to have a dialog with. Either kill the monsters first or mob them away. Talk to the Guard (dic_fild01 149, 281)
* not necessary
+
  
11. Adventure Clerk, recieve diel light
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11. Leave the city to the north and enter the ice building. (dicastes02 120/235)
* dic_in01,42,264,3 script Adventurer Clerk#ep133 453,{
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* wear ring
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* switch (select("Register as an adventurer.:Talk.:Cancel.")) { case 1: else if (ep13_3_invite == 5) { set ep13_3_invite, 6; getitem 2844,1; //El_Dicastes_Light
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* diel light get
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quest complete
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12. Talk to the Adventure Clerk and register yourself.
  
12. optional, Kareka {{Missing Information}} untried.
+
13. optional, Kareka {{Missing Information}} untried.
 
* separate article plz
 
* separate article plz
 
* dic_in01,353,37,5 duplicate(dic_enc#main) Kareka#pa0829 454
 
* dic_in01,353,37,5 duplicate(dic_enc#main) Kareka#pa0829 454

Revision as of 15:49, 28 August 2020

Error creating thumbnail: Unable to save thumbnail to destination
Error creating thumbnail: Unable to save thumbnail to destination
Article Needs Cleanup
Alice : "I'm sorry, Master... I tried my best...!!"
This page requires cleanup to meet JellyRO Wiki standards. Please help improve this article and refer to the Discussion page for specific suggestions.
Requirements:
  • Base level: 70
  • Item(s) (Not consumed): Ring of the Ancient Wise King (Equipped)
  • Quest Prerequisite(s): Ring of the Wise King
Rewards:

Item(s): Light of El Dicastes Access to El Dicastes

Next Quests:
  • Doha's Secret Orders
  • Frede's Request
  • Department Quests
  • Document Quests

1. Expedition Guard Ben or Expedition Guard Maha (mid_camp 222,246)

  • actually not necessary?


2. Go inside tent (mid_camp 214, 249) and talk to Guard Aello (mid_campin 93, 114).

3. Talk to the Soldier upstairs. (Keep in mind to have the Ring of Wise King equipped in order to speak with the Sapha. You do not have to have done the quest on that character, only have the ring equipped?)

4. Talk to Vyhannus.

5. Talk to Vyhannus again, he's selecting worthy adventurers.

6. Talk one more time to Vyhannus. He wants you to talk to Avalanche in Manuk. (You can talk to Doha one room north of Vyhannus to start Doha's Secret Mission)

7. Go outside and warp yourself via cat NPC to Manuk field. (10.000 Zeny) Walk through Warp.

8. Enter the southeast manuk building (309,142). Talk to Guard Captain Avalanche

9. Talk to the Entrance Manager (321, 182) and pass through the tunnel. (Access to Scarab Hole Level 1)

10. The entrance of the city is guarded by NPCs you need to have a dialog with. Either kill the monsters first or mob them away. Talk to the Guard (dic_fild01 149, 281)

11. Leave the city to the north and enter the ice building. (dicastes02 120/235)

12. Talk to the Adventure Clerk and register yourself.

13. optional, Kareka
Error creating thumbnail: Unable to save thumbnail to destination
untried.
  • separate article plz
  • dic_in01,353,37,5 duplicate(dic_enc#main) Kareka#pa0829 454
  • see 7278