Difference between revisions of "Enchant System"
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Latest revision as of 06:09, 13 August 2016
All details are currently pending.
General Overview
Enchantment is a very significant part of improving equipment. Having better enchants will improve a piece of equipment greatly, and sometimes the enchants are even the defining part of the gear. Some enchants have a chance of breaking the equipment, and sometimes they do not. For more information on each specific enchanting system, please check their individual pages.
Mora Enchants
- Main article: Mora Enchants
The enchants available in the town of Mora are mainly for class specific gear and gear sets.
Malangdo Enchants
- Main article: Malangdo Enchants
The enchants available in the town of Malangdo are mainly for certain level 3 and 4 weapons, and can give each weapon up to two enchants.
Malangdo Costume Enchants
- Main article: Malangdo Costume Enchants
Some costumes can be enchanted at Malangdo for added effects
Biolab Enchants
- Main article: Biolab Enchants
Wolfchev enables certain enchants for weapons and armor dropped by Bio Labs monsters.
Fallen Angel Wing Enchants
Archangel Wing Enchants
RWC Accessory Enchants
Temporal Boots Enchants
- Main article: Temporal Boots Enchants
The Temporal Crystals and Coagulated Spells earned from doing the Old Glast Heim Instance can be exchanged for Temporal Boots.
Hidden Enchants
- Main article: Hidden Enchant
This system allows players to add stat bonuses to selected body armors. The gear is randomly given +1 to +3 of one of the 6 stats. Success rates vary according to the type of armor. Each attempt costs 400,000 Zeny, but no items are needed other than the armor itself.
Socket Enchant
- Main article: Socket Enchant
Not really a system of adding enchants per se, but is somewhat related. Players may use this system to add an additional card slot into selected pieces of equipment. They are divided by "ranks", which will require different amount of zeny and items (more expensive stuff will be required the higher the rank of the item you plan to upgrade). Success rates will also depend on the rank; higher rank items will have lower success rates.
When successfully enchanted, items will gain one or more slots to insert a card into. However, there are some exceptions. Some items have different effects as a result of successful enchant.
JellyRO Crafting | |
Enchant System is part of a series of articles about crafting on JellyRO. | |
Enchants | |
Refinement/Socket | |
Skills |