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- [[Category:Enchants]]4 KB (558 words) - 23:46, 9 September 2016
- __NOTOC__'''Temporal Boot Enchants''' are one of many [[Enchant System]]s available to improve equipment, spec4 KB (488 words) - 18:01, 14 June 2020
Page text matches
- *'''Unfrozen (Marc card) Aebeccee's Raging Typhoon Armor''' (Enchants Wind property. Immune to Freeze status; gives a bonus 5% resistance against *'''Evil Druid carded Armor''' (Enchants Undead property. Immunity to Freeze and Stone Curse status. Immune to Poiso88 KB (16,085 words) - 19:40, 18 January 2016
- == Costume Enchants ==3 KB (579 words) - 03:07, 30 September 2016
- {{Related|Mora Enchants}}1 KB (186 words) - 08:18, 21 February 2016
- *Fixed: Biolab Enchants showing as unknown items.91 KB (12,542 words) - 07:10, 16 January 2019
- * [[Hidden Enchants]]3 KB (420 words) - 22:30, 7 December 2016
- {{Main|Temporal Boots Enchants}}6 KB (1,004 words) - 22:42, 31 March 2017
- ...y, and sometimes the enchants are even the defining part of the gear. Some enchants have a chance of breaking the equipment, and sometimes they do not. For mor ==Mora Enchants==2 KB (374 words) - 06:09, 13 August 2016
- ==Blacksmith Thorn Enchants==9 KB (1,218 words) - 22:31, 4 February 2016
- [[Category:Enchants]]4 KB (558 words) - 23:46, 9 September 2016
- #REDIRECT [[Hidden Enchants]]29 B (3 words) - 05:44, 13 August 2016
- __NOTOC__'''Temporal Boot Enchants''' are one of many [[Enchant System]]s available to improve equipment, spec4 KB (488 words) - 18:01, 14 June 2020
- ===Enchants (Currently not available)=== ...attempt. There is a chance of failure in which the item is destroyed, and enchants cannot be reset.4 KB (612 words) - 09:44, 7 June 2022