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Enhancing his/her skills learned from the days as a neighborhood ruffian, everybody avoids his/her eyes. Living in dullness, he/she decides to join the adventurers gathered by King Tristan III, thinking maybe the skills would work on monsters as well.

As a ruffian would be, he/she can take off an opponent's armor and take the weapon before the opponent even has the chance to notice, and is excellent with a dagger.

Also, while attacking, he/she is able use various other skills automatically. When the opponent is strong, he/she becomes sneaky. When the opponent is weak, he/she becomes peculiarly strong and has many other strange characteristics.

Others cannot understand and some watch with fright, but in reality, if he/she gets mad, nothing in sight can be considered safe.

A transcended Rogue can become a;
stalkerm.png stalkerf.png
Job Information

Job Change QuestSkillsPlatinum Skills QuestsEquipment

Rogue Guides

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Job Change Quest

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Active Skills


Passive Skills



Item Sherwood Bow.gif Sherwood Bow [3]
Sherwood Bow

Strong sturdy bow that was rumoured to be owned by a great thief of the past.

Range + 9, AGI + 5
Enables use of Level 10 [Improve Concentration]
If [Remove Trap] is learned, enable use of Level 3 [Ankle Snare]
Add a 7% chance to auto cast level 3 [Critical Wounds] on the target while dealing physical damage.
(Critical wounds decreases heal/healing item value of target by 60% for 30 seconds)

Item Class: Bow
Slots: 3
Attack Strength: 150
Weight: 150
Weapon Level: 4
Attack Range: 6
Required Level: None
Applicable Jobs: Rogue, Stalker


1 Roguemaster's Bow
1 Arbalest [2]
1 Whisper Card
2 Young Twig
300 Barren Trunk
300 Fine-grained Trunk
300 Solid Trunk
200 Thin Trunk
100 Olivite

Cost: 150,000,000z

For additional information about obtaining SQIs, visit the Super Quest Item page.


Rogue Guide

(wiki guide)

Player Created Guides

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